<Nexus>
Traveler of the Multiverse
More music
Since AND has expanded the eras I started to feel that the music for Ancient era is to few. So I decided to add some to it. Than I couldn't stop adding music to all eras

This is merely a collection of game music from some oldschool classics.
I have also created a new OpeningMenuCiv4.mp4
Download
MoreMusic.exe
Installation:
- Extract the file
- Copy the Assets folder to your Rise of Mankind - A new Dawn folder
- Say 'Yes' to overwrite files
- Start the launcher and check the "Modules". Enable whatever you like.
- Enjoy
Spoiler :
If you don't like any of the music files in your game, all you have to do is to find it in one of Assets\Sounds\NEW sub-folders and delete it.
It is also true about the new main menu song. You can delete it and the game will load again the good old Baba Yetu song. Its location is: Assets\Sounds\Soundtrack\OpeningMenuCiv4.mp4
Change log:
Spoiler :
v1.8
-Renassaince era: removed Cossaks 2 tracks, added 5 trackc from Europa Universalis IV
-Industrial era: removed all previously added tracks (from Fallout3, The sims and other swing style music) and replaced them with ones that are more related to the industrial era. These are from Victoria 2 and some TV shows like Road to Avonlee and Downton Abbey and some others.
-Modern era: 7 new tracks mostly from city building games.
-Trans-Human: 2 new tracks from Worldshift.
v1.7
-add 4 tracks to Ancient era
-remove GTA tracks from Modern era and 2 other from Ancient (they didn't fit to the atmosphere of the rest of the list)
v1.6.1
-add modInfo.xml
v1.6
-add music for Future era
-reworked file structure and instalation. (Now it needs to run WoCInstaller.exe after every update of tha main mod, but Audio2DScripts.xml and AudioDefines.xml won't need to be overwriten, thus the sound files are always up to date)
v1.5b
-changed packed archives language to English
v1.5
- add 4 more tracks for the Acient era
- add 11 more tracks for the Industrial era
- removed some music from the Industrial era track list, that were also present in the Modern era. Now every track is only present in only one era (except for Future era, which is the same as Trans-human
- the archive is now self-extracting
v1.4
- "Add your own music" placeholder blank files added.
NEW FEATURE
I have added a simple "Add your own music" mechanic, by adding blank, placeholder files and lines to the right xml files. This allows players to add their own era related music choises to the mod.
To do so you must do the following:
1. Rename your files to XX.mp3 where XX can be a number from 01 to 20.
2. Go to your Rise of Mankind - A New Dawn\Assets\Modules\MoreMusic\NEW folder.
3. Choose one of the 7 era labeled folders and copy yourmusic files into it overwriting the blank music files. Files 01.mp3 to 20.mp3 are all of 0sec length, they have no real use until you replace them with some real music.
4. Run the game and enjoy

v1.3
CIV4EraInfos.xml is now modular, changing only the soundtrack list. It has no impact on gameplay at all.
Removed some music not fitting in their eras (PanzerGenerals from Industrial and RedAlert from Modern eras)
Added a lot of new music for Transhuman era (and Future era as well). Now Transhuman era has a completely new playlist, different from Modern era.
Content:
Spoiler :
Ancient era
Classical era
Medeival era
Renaissance era
Industrial era
Modern era
Transhuman era
- 3 music by Jim Gordon (I found them in C2C)
- music of Populous The Beginning
Classical era
- 10 music of Age of Empires
- 13 music of Age of Mythology
- 2 music of Theocracy
Medeival era
- 10 music of Age of Empires 2
- 9 music of Stronghold
- 7 music of Heroes4
Renaissance era
- 19 music of Anno 1701
- 9 music of Cossacks2
Industrial era
- 8 files of swing music
- 17 music of The Sims
- 12 music of Panzer General 2 and 3
Modern era
- 14 music of Red Allert 2
- 5 music of GTA1
Transhuman era
- 9 music of Universe at War
- 14 music of Tiberian Sun
Obsolete info:
Spoiler :
More handicap levels
Download
https://www.dropbox.com/s/y1ev3mygq5djot2/MoreHandicaps.rar
Somtime one may feel that Deity level is still too easy. For example playing with Flexible/Icreasing Difficulty and starting on an easier level.
What it does is adding 6 more difficulty levels, 2 prior Settler and 4 above Deity
Installation:
Dinosaurs are back!
Alternative terrain
It is included in the main mod, no need for separate download. Use the launcher to switch terrain, thanks for Dbkblk
(The download is still active tough)
Alternative terrain created by Sparth. I just changed a few lines in the xml to make it work with RAND.
Before:
View attachment 378075View attachment 378074
After:
View attachment 378076View attachment 378077
Download
https://www.dropbox.com/s/qe8hgldmz1xuy2z/Alternative Terrain.rar
Installation:
Spoiler :
Download
https://www.dropbox.com/s/y1ev3mygq5djot2/MoreHandicaps.rar
Somtime one may feel that Deity level is still too easy. For example playing with Flexible/Icreasing Difficulty and starting on an easier level.
What it does is adding 6 more difficulty levels, 2 prior Settler and 4 above Deity
Spoiler :
- Beggar
- Citizen
- ...
- Titan
- Ommiscient
- Omnipresent
- Omnipotent
Installation:
- Extract the file
- Copy the Assets folder to your Rise of Mankind - A new Dawn folder
- Say 'Yes' to overwrite files
- Enjoy
Dinosaurs are back!
Spoiler :
Because Resca was speaking of it, I made a little research and finnaly found these 3 units in Multiverse mod 
Download
Dinosaurs are back!
Features:
-adds 3+1 dinosaur units to animal category
-T-Rex is very strong
-Velociraptos is average
-Triceratops is mid-strong, but deffend only (it is a herbivore), can be subdued
-Subdued Triceratops is half as strong as is wild counterpart and can hurry food or hammers
-all 3 spawn on jungle plots
Installation:

Spoiler :
Download
Dinosaurs are back!
Features:
-adds 3+1 dinosaur units to animal category
-T-Rex is very strong
-Velociraptos is average
-Triceratops is mid-strong, but deffend only (it is a herbivore), can be subdued
-Subdued Triceratops is half as strong as is wild counterpart and can hurry food or hammers
-all 3 spawn on jungle plots
Installation:
- Extract the file
- Copy the Assets folder to your Rise of Mankind - A new Dawn folder
- Enjoy
It is included in the main mod, no need for separate download. Use the launcher to switch terrain, thanks for Dbkblk

(The download is still active tough)
Spoiler :
Before:
View attachment 378075View attachment 378074
After:
View attachment 378076View attachment 378077
Download
https://www.dropbox.com/s/qe8hgldmz1xuy2z/Alternative Terrain.rar
Installation:
- Extract the file
- Copy the Assets folder to your Rise of Mankind - A new Dawn folder
- Say 'Yes' to overwrite files
- Enjoy
Last edited: