mattyg
Chieftain
Don't really know. I'm screwing around with them more to get my sea-legs if you will, playing with the .xml files as I was doing the basic culture tag update required.
So so weird
Not really. There is no core building that adds culture or faith on a per population basis so why would Firaxis implement this?
It must be a flexible code.
If it MUST be flexible, why is Happiness still handled differently, as you would think if they were making such sweeping changes to Culture they would have included Happiness at the same time.
We know precisely nothing about the internal workings of the dll code, nothing at all must be anything, it could any pile of **** in there, which is probably why it's taking so long to release the dll source.
there is ZERO indication that Culture and Faith have been implemented by extending the Gold/Food/Production code
Except that the old culture tag no longer works and requires the same tags as the aforementioned yields?
Happiness is not produced per turn, nor is it stored; that's why it can't be a yield.
I haven't updated the CivFanatics files - the only files that will work are the ones that are actually uploaded to Steam Workshop
What about Udvada Atash-Behram for a new Religious Wonder in future?
Holiest site for the Zoroastrians; Supposedly supposed to house one of their sacred fires. Home of both pilgrimages and refugees over the centuries.
![]()
![]()