Mosher
Mushroom dad
Sorry for the delay, just letting you know I'm still here. Tonight I'll upload the map and history.
Once you get your claims in, I'll start placing NPCs/giving them traits/etc.
Sorry for the delay, just letting you know I'm still here. Tonight I'll upload the map and history.
Ugh, Major NPCs? I thought we'd all learned that lesson from Tani's games.
They are to put major powers in otherwise relatively empty areas.
Economy:
The lifeblood of nations! Money makes the world go around, and boy do you need it.
There are two economic factors in play: money and factories. Money is wonderful and can buy many things, but you need somewhere to produce those things; factories. 10 units of currency can create on factory. One factory can create one IC. IC can be sold, used to create armies, etc. Money = provinces*IC/2 (or m=p*c/2)
*snip* Yes. I'll work your claims in.
So what's next? I'm trying to figure out what exactly we start with and where to go from there...
So according to this you need money to create a factory in order to create IC, but you need a nonzero value for IC to have any money to start with. I'm a little confused.
Maybe I'm jumping the gun here? Are you working on something for us?
Would you mind terribly if I came in as them? I've never tried playing a simple base nation like that. We could even tweak the history for a nice split into the 3 successor nations of The Czardom of Amerika, The New Confederation of America and The United States of America (I may make the USA more British Empire or something.)
It would be a tad cramped but provided no one else jumps in we should be fine.
If not then I would like to Bagsee Australia for an Empire.