Okay, here we go. I will first give my immediately planned actions, followed by my general aim for these ten turns.
I'd like to first clear up some terminology with which I am unfamiliar.
CommandoBob has been referring to vArchers, presumably because they are veterans. If so, then it logically follows that we can also have sX, rX, and eX, for skilled, regular, and elite versions of unit 'X'. Is that right? (I will refer to them thusly in this post, but will correct later if I am wrong).
I view the next ten turns as war preparation. We will have Philosophy in 6 turns, which will give us Republic immediately. Though, unless I am mistaken, we are far too small to support a large military, so without more (and larger) cities, it won't make sense to switch. At least, until we have more resources and income.
I intend to immediately move the rWarrior from Beijing to the northern mountain, and once he arrives there (or very nearly there), I will move that vArcher back to Beijing (or even to Shanghai or Tsingtao, but time will tell).
I also intend to move one of the vArchers south one square from Shanghai, to battle the Barb warrior. Once he is victorious, I will move him back to Shanghai.
There is one worker making his way toward Tsingtao. I wil use him to finish the road network to Tsingtao, and then to add a road to Shanghai and one toward Calcutta.
The other workers will begin / continue working on mines (on appropriate squares), as we need all the shields we can get to make vArchers in all four cities (and even Tsingtao if necessary, once the barracks is complete).
Shanghai will be changed back to Archers - I agree that a spearman is not needed.
I will also start moving archers toward Tsingtao. Need to be ready over there, I think.
I will take the Pink E and the Pink Clover and move them around the continent, meeting on the far side. That is the extent of our exploration possibility by sea, unless we find a narrow strait that we can traverse, opening up the eastern hemisphere.
Lastly, I will probably keep an eye on technology, and see what we can trade. We are in pretty good shape technologically, and we can trade some non-military techs for the gold that Gandhi and Shaka have.
Those are my plans overall.
A few things I have noticed:
Beijing has one happy and one unhappy citizen. If we fight the barbarian, does that add to unhappiness? If so, that will cause a problem in Beijing, and we can't afford that.
We are desperately short of happy resources, and it doesn't look like we can get any more for a while. We do have another area of silk to the southeast, and there are grapes near Bombay, and on the other side of the northeastern mountains. It will take time to add happiness in that way, so we might be forced to use the slider.
Calcutta has only one citizen, and no improved tiles around the city. This means that it can't grow for at least 1 turn, and at most 10 turns. And, it could be at size 1 indefinitely, if producing workers. That is a problem if we sack the city.
Lastly, there is an exceptional amount of fog to the south of India, and I don't like that. I might consider sending an rWarrior down there to park on the mountains between Calcutta and the city to the southeast, to be able to see what is going on down there.
That's all there is. There ain't no more.
I welcome any inputs.