lurker's comment:
How is sword production coming? Archers are fine for very early wars and barb hunting. Truth be told, I think I do better with archers and like them better than many players, but swords will do much better against the Zulu.
Why the temple? What's the return on this 60-shield + upkeep investment?Mountain View is working on a temple. I will be irrigating toward Irony, but some buildup around Mountain View is a good idea to hurry that temple, in my opinion.
Apparently, I'm not as sentimental about my units as CBob. I'd disband an Elite* before an Elite. I keep elites around until just after the coming of the Apocolypse. Under Republic, you've got no MPs, but elite*s can quell resistance in newly capture towns. Do your barb hunting with vets. Once a unit becomes elite, send it home to heal, then off to the front lines where it can leader-fish. (You can't get leaders from barbs, but you can get promotions).. . . . As a general rule, I don't disband units that have made a leader. Nor do I send them out into normal combat; they serve as a reserve. Sorta silly, I know. But they can still be used to put down resistance in newly captured cities.
We can't upgrade him to Longbow until we learn Invention.
However, this is an Elite unit and it can fight and it may have to. Disband a vArcher to protect an eArcher; that makes sense. I would even disband another eArcher to protect this one, so that we could upgrade it to a vLongbow and try to get a second leader out of this one unit. I don't think I would disband 2 eArchers to keep this one.
How is sword production coming? Archers are fine for very early wars and barb hunting. Truth be told, I think I do better with archers and like them better than many players, but swords will do much better against the Zulu.