Rules
Here is a quick run down of the stats and the rules that accompny them that this nes will use. In true Sheepy style, these rules SHOULD be easy to understand. Please field any questions now, as these rules will NOT be changed once the nes begins.
Nation name
What this says, this is the offical nation name of your nation. This is the full diplomatic name that your diplomatic corps use in all offical memorandums. Mostly this just lets you know that you are this nation and not the one over there.
Ruler
This is split into two segments. One is your current head of state, in nation's that have a political figure and a head of state this will be shown. The second segment is the player's name, thus your CFC name.
Government
This is the type of government currently running your nation. In the case of a democracy it will also show the current party that holds the juicy postions. If you change the government it may damage your confidence/leadership and it will definently affect your economy.
Economy
This is the status of your economy. It does run off levels. However each level has a number of spending points (SP) available to you. YOu cannot directly influence this stat. Unlike other neses, this stat can drop or rise on its own accord alone. HAving said this, there are a number of ways you can indirectly affect this, good economic/military management usually helps.
The levels are (number of SP):
Bankrupt - 0
Depression - 1
Recession - 2
Failing - 3
Unsteady - 3
Stagnant - 4
Stable - 4
Recovering - 4
Growing - 5
Rich - 6
Booming - 7
Prosperous - 8
Outstanding - 9
Unstoppable - 10
YOU CANNOT GO ABOVE UNSTOPPABLE AND AS A WARNING ITS VERY HARD TO MAINTAIN THIS POSTION
Industrial Production
This is a figure that determines how many of a certain item you can build with a single SP. For example 1 SP at 10 industry will create 10,000 soldiers. However be warned that if you spend a second SP on the same item, industry will not live up to its full expectations. Thus 2 SP at 10 indsutry may get you only 19,000 soldiers.
Food Supplies
This is a percentage number. IF its over 100% your people and army is fed, unless otherwise noted in the updates. If its under 100% you may need to import some food to feed yourself. IT also shows how much of your population you can feed in the following turns off your own back.
I have made this rule to accuratley reflect certain nation's vulnerability to being starved (eg Britian) These nations must make their own deals with other nations to ensure that the food keeps coming in. Otherwise they may find themselves in a pickle of a situation to put it lightly.
To keep matters easy for me 1% of foodstuff in say Argentina will also be 1% in Britian, otherwise it gets too complicated for all of us.
Oil Supplies
Just as Napoleon said 'The Army marches on its stomach' Modern armies float on seas of fuel. Without this precious resource the armies of the world will simply ground to a halt. Thus once again this will be treated like Food Supplies and with the same style of stats.
Army/Navy/Air Force
This is where your military numbers are displayed. Nothing really to report here other than there are two rules that can govern this.
MOBILIZATION: Mobilization will increase the production rate's per SP spent by a further 50% but will also begin to cause some unrest at home if propoganda is not effective.
CONSCRIPTION: Conscription is a major part of the military thinking of the modern army and thus this is a cheap and effective way to boost your soldiers numbers.
Confidence
This is the confidence of the populace of your nation in the way you are governing the nation. Keep this as a guide only. Minorities if oppressed or pushed into a corner will always rebel for example. You cannot order this to be raised. It relies soley on the propoganda of your nation and that means YOUR STORIES. I don't care if you think they are crap, one story a turn is enough to ensure that your populace doesnt start screaming DEATH TO THE GOVERNMENT!
Diplomatic Status
This is another stat split into two. The first is the offical status of your national government and the second is the status that your populace wishes for. Keep in mind that this wont always be the same and most of the time this cannot be helped unless you wish for adverse reactions to your nation. HAve fun!
Leadership
As civlian propaganda help with the confidence levels of your nation, Good results, and military stories will help in your leadership. A nation deserves strong leadership, DO you have what it takes???
PRojects/Research
This is where you research your new weapons. Some will be extremely long (the atom bomb wasnt completed in half a day for example) some will be shorter. Some will also be pre-existing (Freedom Party's genocide of negroes has already started at this time) and some you can make yourself. The sky is the limit. Keep in mind that the length will always be relative to your nation so larger more populous nations will always have better luck here. Also a second number will be included and this represents the number of SP needed to invest into the project to begin it. The research cant be made unless the money is there, Lastly a third number will be the required money to end the project, this represents the ongoing investment required.
SO for example I have a project to make Inflatable Dinghy's for easy river crossings it stands at 2/3/2 - This means it will take 3 sp to begin the research, 2 turns to complete is and another 2 sp to ensure that it can be built.
IF you are researching a new weapon, you will receive a small amount of that weapon as part of the project. If it is a national project like genocide (silver??) you will find that the finnishing investment to be low, maybe even negative giving you a profit in your balance of trade.
Updates
Orders will be due on Friday 12 noon GMT (this is about 10pm Friday night my time) The update will generally be up within 24 hours of this time, unless something seriously wrong has occured. If its late DONT stress out I will have a legit excuse and will offer more time for the following round.
The update will never be posted unless the whole update is ready (this means stats as well)
COmplaints and Questions
The only dumb question is a question not asked, and I promise to be as promt as possible with NPC Diplomacy and General Questions. Complaints I will consider if given to me via PM or a chat program. If you complain on the thread, I will ignore it or in the event of excessive flaming/spamming I WILL REPORT YOU TO A MOD unless someone else doesnt do it first.