Awesomenessesses ideas and new evolutions
c&cciv3 said:
“Hydrodynamically Shaped Feet” * I couldn't think of a better name for that gene.
Hmm... Would you mind if i just mixed that in with 'swimming'?
North King said:
1) I rearranged the stats to group them by function, since they looked rather messy. The order is energy, senses, movement, weapons, internal structure, survival adaptations, and intellect.
I had been semi-ordering things to start with. After a few updates I just started adding things on the end, so when you look at it, it reads kinda like a history of what trait evolved at what time.
Does anyone else also want the genes ordered and tidied up?
North King said:
2) To save space, perhaps Eating Dead Things could be shortened to Scavenging.
I think that is a good idea, though i think i need to emphasise that its eating decaying stuff also.
Crezth said:
OOC: I've been checking out NESLife for awhile, and I don't believe it an understatement to say it is the single most creative NES I've seen in this forum. Well done, Daftpanzer, for your focus and hard work! It's really remarkable. And thus my sad attempt to step in, late in the game, with a weak new species. Who knows? Maybe it'll live.
Thanks very much

I am insecure so i love comments like this
Welcome to the game, as for being late im not sure... Seems most people would compare this to round about the age of the first dinosaurs in the real world.
You can make a brand new primitive species, but as others have said, it would struggle if it was competing with more evolved stuff. It could still do well if it had some new and different way of living, or if it had some kind of unique defence etc etc. Anyway the Dwarf Bulgorb sounds cool!
Lord Iggy said:
It annoys me to no end how complex life has risen over ten different times in different species. Your animal would do great as a small crawler which developed this insect trapping method. Maybe evolve from one of those.
Hmm yes the family tree of all life certainly has a few anomolies in it. I would like to explain this away by saying there are maybe one or two branches of proto-creature that are too simple to be in the stats, but are the ancestors of eveything has evolved from 'plankton'.
Niklas said:
Their predecessors were widespread, but were many grazing animals' favorite snack. Other spieces had evolved various defense mechanisms, but the Fern Trees went the way of bountiful plenty.
That seems to work well for grass in real life

Im glad that not all plants in this NES will become poisonous and deadly.
EDIT:
erez87 said:
3 isn't much either... Daft ones posted a human, and it had ten's of genes... (Thats another reason why I see us quite early in evolution, not many genes).
My mistake, it just had 147 genes... which far more than anything we got.
On second thoughts, i think i went way over the top with that. Im not sure if such a 'human' creature in this NES would have all that many genes.
Heres another attempt:
Maybe... eyes x4, vibration sense x2, smelling x2, lungs x2, skeleton x2, cartilage x1, brain power x6?, vocalisation x4?, communal behaviour x4?, pack hunting x1?, parenting instinct x3, live birth x2?, mass reproduction x1?, walking x3, grasping hands x4, climbing x1, swimming x1... ok so thats 43 if i counted right.