The whole point of archers is that they can attack at range. Even if you balanced 1-range archers to be in line with warriors, what’s the purpose of having them? And again, no one asked for this change.
They just chariot archers with 2 moves and no horses now. Can only reach things 2 tiles away in a turn on open ground. Makes the game feel slower. Feels bad.
They can attack without taking damage in return which is a ranged benefit they retain. That's useful against cities, barbarian camps, and when parked in your own city on defense.
They can also attack ships so they are superior for defending/attacking coastal cities.
They probably need their production cost reduced if they are to stay at 1 range, though.