Will test how changes in navy and missles will help in my late infinite information era games.
In my last game(December version - on screen) it was impossible to capture city with defence 200 with navy units. Mine fields just always make my ships to stay in fire zone. And then missiles just destroys my navy, so best solution was send meat first(paratroopers,infantry) - and come close to city as possible with just crazy amount of troops. But it was very interesting, first time I was fighting AI with all techs researched like me(science victory was disabled).
It's a pity I didn't see how Japan AI in that game conquer all they see, maybe they can calculate better will be soldier alive after attack.
And I don't know, but I was pretty sure that in previous version defender of faith was not working for AI(not a founder) - don't see bonus +30% when attacking it's units in their land. With that bonus my meat will die much quickly, and no chance on zerg attack