Tekamthi
Emperor
- Joined
- Aug 12, 2016
- Messages
- 1,618
Sry, but this can be abused by human. I would simply go a bit behind the unit and shot it with the first shot and push it even more into my armada.
its true, but you're gonna use more movement to get behind it, and almost for sure will be within range next turn.. personally i enjoy having this consideration; angle of attack has never been an issue in the VP naval game, and as you pointed out it becomes a valid tactical consideration with this effect.
I suppose, to be fair to AI, it would have to consider this move on offense too, and right now it doesn't think this way... and maybe could not reasonably be trained to do so.. but then again you could just turn up the spam and let it work things out that way