ElliotS
Warmonger
Tall progress is bad. If you're going tall tradition makes the most sense, followed by authority imo.and tall progress which tries to not fall behind in an uphill battle against bonus AI gets nothing.
Tall progress is bad. If you're going tall tradition makes the most sense, followed by authority imo.and tall progress which tries to not fall behind in an uphill battle against bonus AI gets nothing.
That sounds like a good idea. I need to reference the OP a lot in those threads.Should we create new threads concerning ideology? There are old ones, but their opening posts are super outdated by now which could be misleading.
Great idea new ideology tenet replace "Communism" with socialism (that is the correct word).
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- Progress (Organization Policy):
- Added - Trade Routes to Civilizations with more Techs and/or Policies than you generate +3 Science and/or Culture.
Except most ideological terms in Civ 5 makes a reference. If I were to name it Socialism and gave it the Communism bonus, I bet someone would just complain and want the bonus changed. If I were to name the bonus after Communism where indeed right after a Communism rule the leader initiated numerous construction projects on wonder and statuses of himself or herself while immediately seizing all private property and reusing them for "government" property hence the cheaper investment of buildings.No the correct term is socialism.
Socialism is where the means of production distribution
Socialism is a range of economic and social systems characterised by social ownership and democratic control of the means of production,[10] as well as the political ideologies, theories, and movements that aim to establish them.[11] Social ownership may refer to forms of public, collective, or cooperative ownership; to citizen ownership of equity; or to any combination of these.[12]Although there are many varieties of socialism and there is no single definition encapsulating all of them,[13] social ownership is the common element shared by its various forms.[5][14][15]
Socialist economic systems can be divided into both non-market and market forms.[16]Non-market socialism involves the substitution of factor markets and money with engineering and technical criteria based on calculation performed in-kind, thereby producing an economic mechanism that functions according to different economic laws from those of capitalism. Non-market socialism aims to circumvent the inefficiencies and crises traditionally associated with capital accumulation and the profit system
Communism is the ideology and the end goal a classless stateless society basically full circle similar to a massive Amazonian tribe in a urbanistic future it is the utopian end goal where there are no wars etc...
Then what would be the whole point of befriending cultural city-states then if all the other still provides their normal yields.Gazebo, weren't cultured city states meant to stop giving culture if they're friends with me? Unless it's just the tooltip?
I don't know but I'm sure Gazebo said they won't give culture anymore as friends, unless he changed his mind.Then what would be the whole point of befriending cultural city-states then if all the other still provides their normal yields.
why all of my first recon unit start with Shoshone's pathfinder?
Is that a new change or bug?