Hello! So I started a new Civ game a few days ago and it all was working fine up until today. Usually I like to try and fix bugs and glitches myself but this one is way beyond me. Basically my game progressed up to turn 237, I completed everything I needed to do and then hit "Next Turn". Everything worked fine, turn transitioned all the way up to player 28 (Venice). As soon as it hit Venice I got a CTD (it was either right when or one second after it hit Venice). Therefore I believe the crash has something to do with AI Venice and something it is doing (a troop movement, building construction, etc.) however I am not completely sure. Now, naturally I checked the logs but to my dismay nothing showed up in Database.log, LUA.log, and XML.log (Logs are enabled). So, my only reasonable assumption was that I was dealing with a dreaded DLL error (the only thing I hate more than LUA).
I was able to get to the CvMiniDump file because I knew that would tell me about where the error was coming from and it did. Specifically I think it was sighting the Community Patch (1) file and the CvGameCore_Expansion2 component of it. However, I am not particularly sure with my way around DLL bugs and specifically Visual Studios so I was not able to debug it to be sure (whenever I tried to debug it I was asked to "Set Symbol Paths", not sure what this is). I figure that posting the actual file for you would be the most helpful (I can post logs and mod list if you need as well).
If you could take a look at it and tell me the issue and maybe how to fix it I would greatly appreciate it, also, if you could explain to me how to "Set Symbol Paths" for Vox Pop. so I could work on finding a solution myself that would help as well. Thanks!
https://www.dropbox.com/s/eeecv319zutfaft/CvMiniDump.dmp?dl=0