SwirlSlayer
Chieftain
- Joined
- Jul 26, 2019
- Messages
- 35
The hotfix may be version 11-25-2, which is up on MEGA upload (normal download link in the opening post).Where can I find hotfixes and how to install?
The hotfix may be version 11-25-2, which is up on MEGA upload (normal download link in the opening post).Where can I find hotfixes and how to install?
The newest hotfix is in the original post on page 1Where can I find hotfixes and how to install?
I installed 11-25And I think if the version is 11 - 25 - x is savegame compatible.
At least for me worked last couple of times =).
While fixing the trade route issue, I discovered a cool undocumented component of Morocco's UA; if you plunder a trade route and the trade route owner does not have visibility of the plot, they will be told that it was plundered by Barbarians, and you will not receive diplomacy penalties for stealing.
I fixed this to apply to the destination civilization as well.
Pushed a fix for the "diplo penalty for rigging elections" and "coop wars being forgotten about" issues.
That conversation was started before but never finished. The consensus seemed to be (and I agree) that spies should level up slower from rigging than they do now, since the easy leveling is the main problem. The same diplo penalty as a coup is way too much and doesn't really make sense.I'm actually concerned that election rigging has become too powerful. I thought think the diplo penalty is actually appropriate.
Thou shalt find all answers herein.I'm seeing a quite peculiar trade route here.
I installed 11-25
Is it okay if i install 11-25-2 and continue my save from 11-25?
I have the same concern with the Zeppelin. I never upgrade it to a Paratrooper. Being able to sit on a mountain with extra sight is too valuable.It seems odd that the normal tanks receive armor plating, while the GDR doesn't. Is there a reason that we're incentivizing human players to create Modern Armor and then upgrade them to GDRs rather than building GDRs outright?
Similarly, do we intend for XCOM to be a weird sidegrade to Special Forces? E.g. Loss of amphibious/embarked sight/gunpowder bonus/embarked defense?
Thou shalt find all answers herein.
I agree.Can we raise the RCS of Chu-Ko-Nu now that they no longer have Logistics?
Slingers tooCan we raise the RCS of Chu-Ko-Nu now that they no longer have Logistics?
I feel like too many AI are choosing Statecraft for their second tree. In my standard map games there are only ever 3 maximum who choose anything else. Can it be toned down a bit?