ridjack
Emperor
- Joined
- Mar 12, 2017
- Messages
- 1,000
This has been reported many times in the past. If the calculation really is the same then the only option left is that the AI is has a higher unit cap, and if that is needed for the AI to be competitive, the calculation should take that into account and not be the same for human and AI. E.g. If the AI can have 30% more units it should value AI units 30% less.
I liked the vanilla CivV military score much more because it added up all units and not units divided by cities. I find the original way more informational because I (and the AI) don't need to defend every city in my entire empire, ever, only conflict zones. That's why it's very important to know which army is bigger before we clash. Right now I largely ignore the military score and I hope it gets reversed to be useful again.
I wouldn't have a problem with it being wonky, except that AFAIK it's what the AI uses to determine how aggressive they're willing to be with you.