New civ linked to new resource

Still banking on Cuban cigars for Cuba. Mostly because all of the other horses in the race are taken
I'm banking on Cuba simply because the implication was that revealing the resource would give away one of the new civs.

Now when they say that I imagine they mean it'll be obvious to the layman Civ player, so stuff like dates = Morroco and glass = Venice are likely not what they had in mind.

Or it could just be buffalo but that'd be pretty dull.
 
I'm banking on Cuba simply because the implication was that revealing the resource would give away one of the new civs.

Now when they say that I imagine they mean it'll be obvious to the layman Civ player, so stuff like dates = Morroco and glass = Venice are likely not what they had in mind.

Or it could just be buffalo but that'd be pretty dull.

Cuba is possibly the worst, least likely suggestion that I've heard yet. There are so many better options, in no particular order:

Sumeria
Morocco
Indonesia
Italy
Venice
Argentina
Gran Colombia
Canada
Australia
Hitties
Sioux
Pueblo
Kongo
Ashanti
Swahili
Mali
Khmer
Vietnam
Brunei
Tibet
Nubia
Mauretania
Hungary
Romania
Galicia
Serbia
Israel
Olmec
Zapotec
Inuit
Mississippi
Khazars
Scythia
Timurids
Phoenicia
Benin
Great Zimbabwe
Dahomey
Merina
Armenia
Kazakh
Cherokee
...

...I could keep going, but I think that considering there are more there than there are in the game, it should be pretty clear.
 
I'd argue that Glass is enough connected to Venice (see Murano glass), maybe not the the teenaged American gamer, but elswisee, yes. I however would prefer Cuba to Venice and it would certainly be a ideology-based civ. Both though are prime examples for what the developers intended with City States, Venice is literally a city state (as was Rome in its beginnings) and Cuba was an ally to a large civ (Soviet Union).
 
My wild guess that it is one of these three:

1) Coffee (Java/Majapahit or Vietnam)
2) Buffalo (Sioux)
3) Eucalyptus (Australia)
 
Maybe rubber and Indonesia, Majapahit or Vietnam?

Brazil is pretty famous for rubber, but if I remember right the south east of Asia is a big exporter as well.
 
Guys, he couldn't say the resource because if he did it would give away the civ.

Coffee doesn't give away any civ. There are a ton of places known for coffee, same with rubber.

Things like Buffalo which would immediately imply the Sioux, Tyrian Purple which is immediately Phoenica, are what is meant.

If he said coffee we would have a thread and come up with like 5 guesses. If he said buffalo we wouldn't have 5 guesses.

If you can think of even one extra civ that might be connected to the resource, it's probably not the resource he was talking about.
 
Or maybe the Olmec? They were the first to use rubber.

I think La Venta has been spotted, which probably rules out the Olmec.
 
An interesting point. You might also consider that Tomahawk barbarian unit and how it would tie into it.

Oh yeah - good point - maybe whatever the assumed new Native American is, civ can do something with them rather than a missionary type of thing.
 
Well Cuba would be on par with Australia/Canada. AKA both pretty bad choices and not likely
 
Well Cuba would be on par with Australia/Canada. AKA both pretty bad choices and not likely

I hate these kind of posts

There are no inherently bad choices - there are only choices. If the developers make the right design choices virtually any CIV is viable and worthwhile and fun to play. Every one of us has different preferences - some like Ancient Civs and want the Hitties etc, some want large map filling modern countries like Canada, Australia, South Africa etc, some want Euro countries like Lithuania, Belgium, Italy etc some want more Asian, or African or tribal etc etc etc. The choices the developers make aren't inherently bad or good it's what they then do design wise that makes a CIV bad or good in game terms.

If CIV was like EU then it would be different but CIV isn't alternate history - it's a world builder which uses existing real world historical societies as a basis for it's mythical versions of the world. In a CIV world Cuba could build a huge empire in the same way Carthage or Siam or the Aztecs can now and it's not an issue because it's not meant to be realistic in and of itself.

Places like Australia, Canada or Cuba have merits if they take their individual unique qualities and make interesting and fun game design decisions based on them.

I see Assyria being added and I yawn - to me it's just another ancient Cradle of Civilization civ with little real cultural difference to say Babylon. That said the game design choices may lead it to be incredibly different and rich gaming experience to what I have when I play using Babylon. Also I'm happy with them being in because people who love ancient civs wanted at least one of them in and I like the fact the developers try their best to cater for as may aspects of the fanbase as they can in making their decisions.

Back on to the topic of the thread - Cuba does scream Tobacco to me so it could be what was referred too but I dont see it as a dead giveaway. - it could jsut as easily be the Confederacy (which we already know is in the scenario). Bison on the other hand says native tribal culture (probably Sioux) Tyrian Purple say Phonecia, Some sort of Marsupial says tourism for Australia, Glass does say Italy/Venice etc etc. I still think the resource will probably be something like that.
 
Cuba is possibly the worst, least likely suggestion that I've heard yet. There are so many better options, in no particular order:

Sumeria
Morocco
Indonesia
Italy
Venice
Argentina
Gran Colombia
Canada
Australia
Hitties
Sioux
Pueblo
Kongo
Ashanti
Swahili
Mali
Khmer
Vietnam
Brunei
Tibet
Nubia
Mauretania
Hungary
Romania
Galicia
Serbia
Israel
Olmec
Zapotec
Inuit
Mississippi
Khazars
Scythia
Timurids
Phoenicia
Benin
Great Zimbabwe
Dahomey
Merina
Armenia
Kazakh
Cherokee
...

...I could keep going, but I think that considering there are more there than there are in the game, it should be pretty clear.

I think my other suggestion of the CSA and king cotton was worse personally :D

But really I don't think many of those other civilizations have a resource that just screams their inclusion... OH. WAIT.

Madagascar and lemurs. About as likely as Australia and kangaroos :crazyeye:
 
If Menzies thinks Italy's a better choice than Cuba, he must really think Cuba isn't a good choice at all! :p

(But I do agree, I think there's better and more interesting candidates than Cuba...)
 
Having Cuba as a full Civ would be even more surprising than Canada or Australia.

Havana could, and indeed should, be added as a City-State, however.
 
While the Sioux could have made fantastic glass if they were in the Venetian area.

That one is a bit of a stretch. They would have made similar glass if they lived in the Venetian area and had an inkling to make glass. Otherwise, you could argue that all UUs, UBs, and UIs fall under the same rationale. The Sioux would have had terrace farms if they lived in the mountains, but that doesn't mean the Inca shouldn't have Terrace farms.
 
It's a shame spices are already in the game.
If there'd be a resource that could really be tied to one geographic location it would be the spices from the Banda islands.
From China to the Middle East to Europe were all dependent on those islands for their spices.
 
Back
Top Bottom