New Civs AI Flavour Speculation

SalemSage

Warlord
Joined
Dec 6, 2011
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Does anyone wonder how the AI will play as the new civs? I sure do. By now we all know that if Germany is your neighbour, you need to keep a constant eye on him.

For the new civs, what sort of personality are we expecting?

Anyway, for me, this how I expect them to be:

Austria: This is a big question mark for me. She might be a good ally but she could end up acting just like Elizabeth too. (AKA not very nice.)
Byzantium: Another big question mark. My gut feeling is that she'll be somewhat friendly.
Carthage: I get a big 'friendliness' feeling from Dido.
Celts: I think Boudicca will be either one or the other. If you're on her good side, she will be the most loyal friend ever. Get on her bad side and you'll regret it.
Dutch: Given that their UA is about happiness and trading, I expect them to be not very aggressive.
Ethiopia: Defensive? If AI Ethiopia ends up spamming cities everywhere that's kind of a silly way to waste your UA.
Huns: Warmonger definitely.
Maya: Big question mark. At the very least I think he'll be more reasonable than Montezuma.
Sweden: Given that their UA is about peace, I think they'll be very loyal. But Gustav is dressed in armour, so... Not quite sure.

What do we all think of how the AI will play these new civs?
 
Does anyone wonder how the AI will play as the new civs? I sure do. By now we all know that if Germany is your neighbour, you need to keep a constant eye on him.

For the new civs, what sort of personality are we expecting?

Anyway, for me, this how I expect them to be:

Austria: This is a big question mark for me. She might be a good ally but she could end up acting just like Elizabeth too. (AKA not very nice.)
Byzantium: Another big question mark. My gut feeling is that she'll be somewhat friendly.
Carthage: I get a big 'friendliness' feeling from Dido.
Celts: I think Boudicca will be either one or the other. If you're on her good side, she will be the most loyal friend ever. Get on her bad side and you'll regret it.
Dutch: Given that their UA is about happiness and trading, I expect them to be not very aggressive.
Ethiopia: Defensive? If AI Ethiopia ends up spamming cities everywhere that's kind of a silly way to waste your UA.
Huns: Warmonger definitely.
Maya: Big question mark. At the very least I think he'll be more reasonable than Montezuma.
Sweden: Given that their UA is about peace, I think they'll be very loyal. But Gustav is dressed in armour, so... Not quite sure.

What do we all think of how the AI will play these new civs?

If you read Boudicca's introduction it sounds like she is going to be the Monty of the expansion. I think the Celts will be super aggresive -

Somehow I have the feeling the Swedish AI won't use his UA very well.

=============

I am also thinking there will be a few new flavours as well. Particulary religious dissent/wars. I could imagine Sweden, Byzantium, and Spain all having high religious war flavors.
 
Just as far as peace vs. aggressiveness, I would think the Celts and Huns will be aggressive, while the Swedes, Dutch, and Ethiopians will be peaceful. Everyone else will be somewhere in between.
 
I bet all Civs, old and new, will also get values on how
much it mattdrs to them if someone has different religion
or ideology to them.

Like Spain would hate you a lot for being a heathen.
 
civs like arabia, spain, etc. will get high marks for religious wars, while civs like america will get low ones, if they even make that a part of the diplomacy. i hope they make it a strong factor until the renaissance/industrial era then have it die off for most civs except extreme fundamentalist ones like arabia.
 
"Your interests are in conflict, and they don't like it!"

"They believe you are a religious menace to the world!"

"You caused a spy diplomatic incident between their neighbors and them, and they found out!"

"You snitched them!"

"You snitched your own friends (to get that achievement)!"

It's true isn't it?

I know some of ya'll might be playtesters for GnK. Can you confirm this flavors at the very least? MadDjinn? Dave? VEXING?
 
It's true isn't it?

I know some of ya'll might be playtesters for GnK. Can you confirm this flavors at the very least? MadDjinn? Dave? VEXING?

I may or may not be a play tester, and I can confirm that it may or may not be true. :rolleyes:
 
My opinions on what the AI's will be like. Just speculation on my part.
Austria: This is a big question mark for me. She might be a good ally but she could end up acting just like Elizabeth too. (AKA not very nice.)
I think she's going to be another Washington. Cross her and she'll make your life a misery behind your back. AKA the granny from hell.
Byzantium: Another big question mark. My gut feeling is that she'll be somewhat friendly.
I think she's going to be another Queen Elizabeth. Don't cross her or you'll regret it.
Carthage: I get a big 'friendliness' feeling from Dido.
I think Dido will be another Wu Zetian. Leave her alone and she'll leave you alone.
Celts: I think Boudicca will be either one or the other. If you're on her good side, she will be the most loyal friend ever. Get on her bad side and you'll regret it.
I think she's going to be the church lady from hell. Like Catherine except worse. I've got a deep dark sense of foreboding with her. Every time I think of her I get an image of her yelling at me while waving a sword while thousands of screaming Celts are charging at me in the background.
Dutch: Given that their UA is about happiness and trading, I expect them to be not very aggressive.
I think He'll be more or less neutral so long as you don't irritate him or mess with his money.
Ethiopia: Defensive? If AI Ethiopia ends up spamming cities everywhere that's kind of a silly way to waste your UA.
I'm thinking classic tall empire passive Ai.
Huns: Warmonger definitely.
Agreed. Charge, kill, repeat.
Maya: Big question mark. At the very least I think he'll be more reasonable than Montezuma.
Anyone would be more reasonable than Montezuma the crazy crackhead.
I think he'll be another more stable version of Monty. At least I hope so Monty is fun.
Sweden: Given that their UA is about peace, I think they'll be very loyal. But Gustav is dressed in armour, so... Not quite sure.
I think Sweden's AI a lot like Napoleon's smart
and balanced. Don't irritate him or let your army slide.
 
Austria strikes me more as a mirror-Germany; she'll be just as aggressive as Bismarck when it comes to picking out "threats to whittle down before they grow too big". Ethiopia on the other hand would be an aggressive Gandhi, and would always beat everyone else to Great Wall/Himeji/Kremlin unless the game also has Pachacuti or Wu Zetian. Dido looks like a split personality of Catherine - will aggressively expand but is generally a peaceful player so long as you are not a warmongering (or religious) menace to the world.


I may or may not be a play tester, and I can confirm that it may or may not be true. :rolleyes:

Look, I just wanted my mind to be blown. Well, it has been blown!
 
It's true isn't it?

I know some of ya'll might be playtesters for GnK. Can you confirm this flavors at the very least? MadDjinn? Dave? VEXING?

Everyone who's a playtester is under NDA and will not be able to say anything ;).
 
civs like arabia, spain, etc. will get high marks for religious wars, while civs like america will get low ones, if they even make that a part of the diplomacy. i hope they make it a strong factor until the renaissance/industrial era then have it die off for most civs except extreme fundamentalist ones like arabia.

While US, Russia etc would be crazy about the later ideologies u choose (freedom, order, autocracy). Hmm... I think religion & ideologies should matter but not so much like it did in cIV. Still some crusader style & pro-democractic/socialist warfare would be interesting though.
 
I don't want to be a troll but this is pretty much the truth

WARMONGERS every single AI in civ 5 is a warmonger they declare war constantly at eachother withouth reason and it usaly makes the game easier for you because they don't focus on other stuff like spaceship or culture

Some AI have more focus on culture like ghandi and kamehameha

ANd some builts faster spaceships like babylon, persia, ...

And you have the easy diplo win wich usaly some AI can do but only if they are running a way

But in general most AI just go for domination and constantly conquer other AI' or you.. They sometimes go for space But Even on emperor I rarly see a AI building spaceships I've had ramses conquering his hole continent and entering the modern era while I just entered the industrial and he didn't build a single spaceship While I entered the modern era a lot of turns later still nothing happened
 
While US, Russia etc would be crazy about the later ideologies u choose (freedom, order, autocracy). Hmm... I think religion & ideologies should matter but not so much like it did in cIV. Still some crusader style & pro-democractic/socialist warfare would be interesting though.

that was exactly my thinking. it could be a big part or not depending on how the game plays out. there would be some religious wars among fundamentalist nations in the beginning then some ideological ones after renaissance/industrial. not too many, as it wouldn't be fun for it to consume the whole game, but just a few to spice things up.
 
But in general most AI just go for domination and constantly conquer other AI' or you.. They sometimes go for space But Even on emperor I rarly see a AI building spaceships I've had ramses conquering his hole continent and entering the modern era while I just entered the industrial and he didn't build a single spaceship While I entered the modern era a lot of turns later still nothing happened

I had a game as Gandhi whereby there was a really tight race between Russia and Persia for the completion of AC Spaceship, where the only DOW came from a hostile Spain who demanded my gold and then DOWed when I refused and who was also smart enough to withdraw and sue for peace when she realized her Tercios were coming up against Riflemen and Artillery.

And Persia won Space Race despite me buying off three of his CS allies and then DOWing him.
 
that was exactly my thinking. it could be a big part or not depending on how the game plays out. there would be some religious wars among fundamentalist nations in the beginning then some ideological ones after renaissance/industrial. not too many, as it wouldn't be fun for it to consume the whole game, but just a few to spice things up.

There should still be opportunistic wars, when a civ has a military advantage that they want to convert into more land. I would still expect Germany, Japan, the Huns, Denmark and Rome to declare war on perceived weaker neighbours, because a military advantage is the only thing they have.
 
There should still be opportunistic wars, when a civ has a military advantage that they want to convert into more land. I would still expect Germany, Japan, the Huns, Denmark and Rome to declare war on perceived weaker neighbours, because a military advantage is the only thing they have.

i'm talking solely about religious/ideological wars (crusades/jihads and/or the cold war) not all wars. opportunistic wars would still be the majority of wars and would be mostly unaffected by the addition of religious/ideological wars.
 
Sweden: Given that their UA is about peace, I think they'll be very loyal. But Gustav is dressed in armour, so... Not quite sure.

Gustav is likely in armor because he's best known as a military leader - he was quite a tactical mastermind, and was for many the posterchild of the Protestant cause during the Thirty Years' War.
 
i'm talking solely about religious/ideological wars (crusades/jihads and/or the cold war) not all wars. opportunistic wars would still be the majority of wars and would be mostly unaffected by the addition of religious/ideological wars.

I'm don't think you can seperate wars into two categories. Most religious/ideological wars are also opportunistic, and most opportunistic wars have some level of religious or ideological motivation or justification. This seems to be how it will work in game. Religious and ideological considerations effect diplomacy, and so increase the likelihood of wars, but wont be the sole cause of these wars.
 
WARMONGERS every single AI in civ 5 is a warmonger they declare war constantly at eachother withouth reason...

Yeah, basically this. Every Civ, given what it considers an opportunity or unbearable threat to its chance of winning, will declare war on you. If no opportunity exists or no unbearable threat exists from you to its chances of winning, it won't DoW.

Essentially the old warmonger/peacelover titles to describe other Civs are redundant. Even Civs who would think are peaceful, or who you've been allied to for some time/helped out/otherwise aided, will DoW you if either of the above are applicable.

If G&K changes that then we might be able to talk about Civs being warmongers or peacelovers, but if it remains the same then all you're talking about are slight degrees of difference.
 
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