The age spectrum of this game amazes me. You got guys like RobFIN, who is like in diapers and then you got OlFart, who is...well...an Ole Fart. I'm not sure there is an triple A title that approaches this spectrum. Really a great thing.
Joe, I'm really at a loss here. Is there something you are not telling us? Do you play too fast? Do you not look at your cities each turn?
We have mentioned over and over to whip or chop that monument in Ummagumma and yet you continue to flat out not do it. This is a very basic and simple thing to do. It not even a concept.
You've let Ulundi grow into unhappiness. Why? Look at your cities. Take note of when they approach the happy cap and get a unit in there before it does. Don't just sit there and look at your cites be unhappy. Get MP in there and hook up things like Gold and you increase your happy cap. Otherwise, whip unhappiness away with a 2pop or 3 pop whip.
I feel like we can't progress until you get these very very very simple things down. I mean, we went over all these things about 3 years ago. I just don't understand.
edit: And being 59 is not an excuse. 59 is the new 29![]()
Yes, one of my problems is that I play fast. The other problem is that there are so many suggestions being made that I mix them up sometimes. For instance, you said to forget about pyramids but someone else just said that I should build them. The fault is entirely mine, though.
Anyway, with my obvious failings, is it even worth it to continue this game here?
Isn't the whole point of this exercise to give my early game a boost without ridicuhuts?![]()
I still don't have the slightest idea of what I'm doing or why. I'm just following what someone is telling me to do.
Joe, start over and play slow. After worker pops, begin to analyze your city(ies) each turn, managing the tiles worked.
I think you have the initial improvements down (Pigs>Cows>Rice). So get those up and then chop a forest if BW is in or build a mine. Build Settler immediately at Size 3 (warriors after first worker, ofc). Settler will get a chop. Chop another forest for second worker.
So play until Settler pops and stop for report, at which point you will play very short turnsets.
Techs: AH>Mining>BW>TW>POT
Please let us know what techs you might get for free from ridicuhuts
(I've almost been inclined to get you to start a new games without huts/events, as you should, but this is a decent start)
drop that mysticism and research writing asap