Asterix Rage
Warlord
- Joined
- Jun 6, 2010
- Messages
- 1,585
where does the additional experience come from, if you kill the same amount of units in all three speed settings?
All is said in one quote. At last
where does the additional experience come from, if you kill the same amount of units in all three speed settings?
The reason I stopped playing Epic is because any civ with an early UU just levels up those units super quickly and wins the game in talented hands. The XP thing was intended to compensate (and is meant as just an experiment). There is no perfect solution, its really difficult to balance 4 different versions of the same game. The issue with Epic is you can easily have level 6 or 7 seven archers by the Renaissance, whereas in standard you would likely have only level 4 or 5.First, the war last as long as in standard speed, there is nothing that slows you down in epic or marathon.
Maybe per war is about the same, but you fight more wars
But you are unbalancing the game towards warmongering.More wars deserve more rewards
More wars (and others complications) is what we are looking for in Marathon
But you are unbalancing the game towards warmongering.
My reasononing is that I want aggressive warlike play and more peaceful play to both be viable, on epic war is so much better when you earn promotions too quickly. If you get a bunch of level 9 or 10 units and your science isn't awful you win the gameMore wars deserve more rewards
More wars (and others complications) is what we are looking for in Marathon
If you get a bunch of level 9 or 10 units and your science isn't awful you win the game
What exactly is wrong with it?I just noticed this text on the Great Lighthouse: Upon discovering Dynamite, The Great Lighthouse becomes obsolete.
A mod conflict, I presume?
What exactly is wrong with it?
Not that I know of. That's great wall text right there.Well, what update did I miss? Was the Great Lighthouse changed for one of its component to obsolete? The +1 sight and movement maybe? It's pretty odd. *-*
-He literally added the caverat that you can't be aweful at science. You're proving his point.- More and less true. If you're awful in science and focus on war, everybody will be against you. And you lose. A bunch of highly trained old units are nothing when you have to face multi front from a bunch of irritated civs well equiped with level 3 tanks.
- Level 9 !? I'm not sure if I ever got one in my numerous Marathon games. Recons maybe
- Even if I can reach level 9. Opponents too. Balanced anyway
What is true in a game can be not in an other.
You can have Zulu, Aztec and Hunnic as neighbors. It will be the same nightmar whatever the leveling mechanics in place.
Your reasoning is viable in some cases but over all don't underestimate the satisfying effect of being rewarded with a new level. Don't underestimate the spicy effect when the very rare level 9 Unit is not yours.
All promotions are like medals. It's challenging every time through a game. Look all the mods making new promotions, they are popular.
Diet fashion must not infect Civilization VP. Eventually make an option for those with poor health.
I play Immortal or the level below. I don't win all the games in spite playing Marathon. If one day I do, I'll play Deity.
Aren't you arguing I'm overestimating promotions?don't underestimate the satisfying effect of being rewarded with a new level
Are you using Tekamthi’s Maritime Battles+? The description for that mod says that it obsoletes Great Lighthouse at Dynamite.I just noticed this text on the Great Lighthouse: Upon discovering Dynamite, The Great Lighthouse becomes obsolete.
A mod conflict, I presume?