SupremacyKing2
Deity
IGN has a new article with some more details on civ6: http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
Of course, the number of Districts a city can support is limited by its population, which will force you to choose which areas each city should specialize in early on, and provide yet another strong incentive to expand your empire early. And those choices will be heavily influenced by the terrain you start on, says Lead Producer Dennis Shirk. “Right out of the gate you’re going to get adjacency bonuses of science by putting a Campus next to mountains or jungle. If you put down a holy site you’re going to want it next to woods to get the bonus there. If you’re on the coast, obviously you’re going to want to build a harbor. But these take up tiles, so eventually you also have to think about feeding your people. You have to make sure you can still build farms and mines, and wonders take up whole tiles as well. You can’t have everything everywhere.”
First, the groundwork must be laid. Notably, this is the first Civ game since Civilization 4 in 2004 to launch with a completely new game engine one Firaxis says its designed from the ground up with deep mod support in mind.
Good stuff.Regarding that promised mod support, Beach as assurances and some encouraging hints. Were going to talk about this in depth later, but what we have done is added a whole bunch of flexibility in terms of how game rules are built, and created, and linked to the different subsystems in our game. And that sort of fresh approach to things is going to make the modders be able to go nuts right out of the gate in terms of adding things.
I reread the IGN article. There is no mention of building multiple districts of the same type in one city. Only that it would be impractical to build every district in one city. I suspect this is what wonders are for.
A since leaning wonder could work Like a 2nd science district in addition to whatever bonus it provides.
You mean Builder Speed?I think Wonders will provide a yield boost (for the tile) and provide a unique bonus (say food from Pyramids on Desert tile + Improved Worker speed)
A science district, which we’ve called a campus, once constructed will allow you to put a library and a university and a research lab out on that tile.
Now are districts built in the city menu or by builders?
Now are districts built in the city menu or by builders?
That's quite an interesting article. A lot of info in it. For instance:
You mean Builder Speed?
(Workers have been called Builders in the interviews)
Enlightenment Era would be more fitting, since Napoleon lived during the Industrial Era.Napoleonic Era
Enlightenment Era would be more fitting, since Napoleon lived during the Industrial Era.
Not necessarily. It may just be the previewer's choice of words. At this point, none of the previewers have seen the game and they're mostly regurgitating press releases, and often doing it poorly.My major takeaway from the article is that there's a "Napoleonic Era" (supposedly when these new 'Corps' are unlocked).