NEXT LEVEL MOD: pack with all the CivArmy's civilizations

anjf said:
:goodjob: :lol: :goodjob: :lol: :goodjob: :lol:

This is great, just tried it and it worked fine, I had no problems with flags for as far as I played.

Realy GREAT GREAT job!!


and for me every single flag is white :lol:
I'm glad u enjoyed the mod, thanks :thanx:
 
CivArmy s. 1994 said:
where lies this option on menu? :confused:

sorry i ddnt want to confuse you. forget about it. i think with Dxtbmp you just have to save it as a dds dxt 3 to include the alpha channel, so i think it was an advice for another programm. sorry for that confuseing comentary
 
BenGee171 said:
sorry i ddnt want to confuse you. forget about it. i think with Dxtbmp you just have to save it as a dds dxt 3 to include the alpha channel, so i think it was an advice for another programm. sorry for that confuseing comentary

no problem :)


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things to fix on the path number 01:
- flag problem
- unique unit strategy texts have fails (all the UUs)
- both Australia leaders have the same bonuses, only Menzies should be "Industrious and Philosophical", Barton should be "Creative and Financial" in this mod (to balance)

I can release this path when I finally fix the white flag problem :)
 
I am downloading your mod 86%!! i downloading is finished i will test it. an if i find some bugs i will look to fix it. or i will look to tell you whats wrong.
i made an scenario for NLM1 and i will check if it works with NLM2, but i think it will.
 
Ok, nice work.
1. The Text Entry for the slowest gamespeed is missing!!! (maybe cause i play it in german? i did not check the xml)

2. Irelands Flag is White, Phoenicien Flag is dark_red, Portugal Flag is dark_yellow, Etrucan Flag is white, Serbia Flag is red, Cherokee Flag is black.

I did not test all Nations, but i think there is an error.
I think there are more flag problems.
I will check it out tomorrow.

I hope i will find the error.

EDIT: If you left the Alphachannel White, the Flags maybee appear in the second color of the playerscolor type.
 
BenGee171 said:
Ok, nice work.
1. The Text Entry for the slowest gamespeed is missing!!! (maybe cause i play it in german? i did not check the xml)

2. Irelands Flag is White, Phoenicien Flag is dark_red, Portugal Flag is dark_yellow, Etrucan Flag is white, Serbia Flag is red, Cherokee Flag is black.

I did not test all Nations, but i think there is an error.
I think there are more flag problems.
I will check it out tomorrow.

I hope i will find the error.

EDIT: If you left the Alphachannel White, the Flags maybee appear in the second color of the playerscolor type.


please, if u know how to solve all that, tell me :)
I'm sure why the slowest gamespeed is missing: cos I use old XLM files, before this gamesppeed was created. I have to fix it too.

BTW, I'll create a session with the scenarios of NLM, tell me your scenario link and I can post it on post number 03 (where some images r) of this same thread. :D
 
Ok nice:D
http://www.civforum.de/showthread.php?t=31413

I fixed the flag problem!! All flags are working now!!
There is a flag for the Javanees, but there isn't a javanees civilization! All teamcolor\flagdecal_CIVILIZATION are allright now.
For Babylon i also changed the assts\xml\art\CIV4ArtDefines_Civlization.xml and made
<bWhiteFlag>0</bWhiteFlag> to <bWhiteFlag>1</bWhiteFlag> that it shows yellow flag and blue lion.

Ok thats it. Here is the fixed file.
BUGFIX FOR THE WHITE FLAG PROBLEM
also fixed the Babylon Flag (that it shows in orginal colors)
 

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I know this is a stupid question,but how do you actually play the mod?I downloaded it,extracted it to the mods directory and how do I start it once I entered Civ IV game?I go to "advanced",then "load a mod",then I choose NextLevelMod and then what?

This is the first mod I downloaded in my life,so I know you'll understand me :)
 
Djangolinn said:
I know this is a stupid question,but how do you actually play the mod?I downloaded it,extracted it to the mods directory and how do I start it once I entered Civ IV game?I go to "advanced",then "load a mod",then I choose NextLevelMod and then what?

This is the first mod I downloaded in my life,so I know you'll understand me :)

after u do that the game will restart and then u will be playing Next Level Mod. good game! :)


BenGee171 said:
I fixed the flag problem!! All flags are working now!!
There is a flag for the Javanees, but there isn't a javanees civilization! All teamcolor\flagdecal_CIVILIZATION are allright now.
For Babylon i also changed the assts\xml\art\CIV4ArtDefines_Civlization.xml and made
<bWhiteFlag>0</bWhiteFlag> to <bWhiteFlag>1</bWhiteFlag> that it shows yellow flag and blue lion.

Ok thats it. Here is the fixed file.

the flags continue white here :( I use the new *.dds and the new *.xml file, I really don't know what is happening :confused: maybe the way we load the mod is the cause of this, what do u think? I use the classic: "advanced", "load a mod", "Next Level Mod" and play.
 
BenGee171 said:
thank you, its an old one but with those new civilizations you included i could make it a little better.

I tried play the scenario, but I was not able to load the SAVE file. it doesn't appear on my load save menu :confused:
 
Again me with the stupid question...it won't load.What do I do now?It asks me to restart the game so the next level mod could load.It says:"Mods/C:/Documents and Settings/mycomp/My Documents/My Games/Sid Meier's Civilization IV/Mods/NextLevelMod" is an invalid path.Problem ignored.
Then the game won't start!What do I do?
 
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