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Prince$s
Another thing that requires rebalancing is Rivers.
There are many more River tiles in RFC/DoC than in BTS. In BTS Watermills rule, too, but they are limited because River tiles are precious and few. In any case, if you Cottage a River tile instead of Watermill it, it's a waste.
What I suggest is a rebalance of River tile yields that doesn't overwhelmingly favor Watermills.
(1) Windmills start with 1 more
. No change to initial Yields of Watermill.
(2) No changes to Replaceable Parts bonus to Windmills and Watermills.
(3) Electricity gives +1
bonus to Windmills and Watermills instead of +2.
(4) New Building: Wharf. Available with Optics. Cost between Harbor and Levee. Requires Coast OR River (like the Dutch Dike).
Effect: +1
from River tiles in this city.
Hopefully this will make Cottaging a River tile worth it.
There are many more River tiles in RFC/DoC than in BTS. In BTS Watermills rule, too, but they are limited because River tiles are precious and few. In any case, if you Cottage a River tile instead of Watermill it, it's a waste.
What I suggest is a rebalance of River tile yields that doesn't overwhelmingly favor Watermills.
(1) Windmills start with 1 more

(2) No changes to Replaceable Parts bonus to Windmills and Watermills.
(3) Electricity gives +1

(4) New Building: Wharf. Available with Optics. Cost between Harbor and Levee. Requires Coast OR River (like the Dutch Dike).
Effect: +1

Hopefully this will make Cottaging a River tile worth it.