Turn 252 :
Some RAs gave me a boost, at turn 220 i'm at 5 turns from dynamite and still fighting(waiting) Greece. He proposed a peace deal but this guy will die no matter what.
At turn 226, i upgraded for a lot of artillery units, it was about time...cs and Greece are putting more pressure. Russia's army is growing very large again but has not entered war yet.
Artillery rocks! In 2 turns i captured my 2 Aztec cities from the ancient world. Some turns later, i'm just steamrolling Greece's land.
And now my biggest fear have begun...Russia enter war and have built the Manhattan project some turns earlier. By chance, she wasn't at war with Germany. I've sold 2 cities to him including Moscow and prepare myself to defend Odonaga. Greece is also in modern era, but i got infantry just in time.
Selling Russia's capital had mean selling Forbidden Palace, which hurt me a lot. I tweaked some deals and managed to stay near -9. Greece throwed some mech inf. but artillerys are simply no match against them. Defense against Russia was also way more easier than few turns ago.
I didn't know where Athens was situated until now...
Excellent...with so much units left, i didn't care about losing some and push to the maximum to his capital and i got that in 3 little turns.
Et voilà! This game was pretty tough, i took many minutes to think about my strategy. I wasn't sure about the possibility to win the whole thing seriously. All capitals were riversided(don't know about Germany)a nd some civ got eldorado too. I'm not playing deity for a while now lol
The goal of this game was to show that it's possible to delay libraries and NC until you claimed your territory. With enough cities, you can also skip NC and maybe Oxford too if you run enough science.
Edit : forgot the save.