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PAE V Patch 4

Discussion in 'Civ4 - Ancient Europe' started by pie_at, Jul 26, 2017.

  1. Bungle

    Bungle Chieftain

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    Thanks!
    We just so happen to be playing hotseat :king:
     
  2. Publicola

    Publicola Prince

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    I just got a new laptop over the holidays, and I finally got everything up & running with Civ IV and BTS installed and updated. Any idea when the final Patch 4 will be released? I'm wondering if I should grab the beta, or wait until I can get the official final version? :) Thanks!
     
  3. pie_at

    pie_at PAE-Let's play ancient :)

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    :)... oh man.. time goes by...

    grap the BETA please... it's so hard to come to an end... I'm having too much fun programming to the last detail...
     
  4. Maciuk

    Maciuk Chieftain

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    Is anybody using the 4.16 patch version on Mac? I'm hoping the official version will be Mac playable, but was wondering if any of you guys was using it already on Mac?
     
  5. pie_at

    pie_at PAE-Let's play ancient :)

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    It is. But wait some days, I am on a new patch 4.16b with lots of practical issues.
    and yes, it is MAC compatible unless you want to use the 40Civs.dll ;)
     
  6. pie_at

    pie_at PAE-Let's play ancient :)

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    Today, I will upload the official 4.16 UPDATE!

    With lots of improvements in GUI (for special units), an improved cultivation, a new govenor unit for your cities and the ranking system for legionaries.

    ... and everything seems to work after testing.
     
    Last edited: Mar 1, 2018
    Publicola likes this.
  7. pie_at

    pie_at PAE-Let's play ancient :)

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    PATCH 4.17 waits for you in the first posting of this thread.

    If everything works fine, this will be the official PATCH 4.
     
    mourndraken and Publicola like this.
  8. pie_at

    pie_at PAE-Let's play ancient :)

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    It's done!
    After 3 years of development and the last official Patch 3 in 2015, you can now play the final patch 4 for PAE V.
    Download link is in the first post! You'll love it! Guaranteed!
     
    mourndraken, Xyth and Publicola like this.
  9. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    I for one really appreciate the time and effort you put into this mod Pie, thankyou!
     
    mourndraken, pie_at and naturalmwa like this.
  10. Antigenes2

    Antigenes2 Warlord

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    Patch 4.16 Bugfixes

    Are Sea Peoples supposed to be fixed in this release? I'm playing the Eastern Med scenario where in patch 3 Sea People attacks were particularly numerous and vicious. and they don't appear to be working right. With the first patch 4 release the ships would approach land but never land troops. Now they don't even approach land they just sail past. It's a bit reminiscent of the way barbarian land units sometimes just move through your territory rather then attacking.
     
  11. pie_at

    pie_at PAE-Let's play ancient :)

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    yes, of course. I found the reason why and this will be repaired.
     
  12. Antigenes2

    Antigenes2 Warlord

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    As well as placing a governor you can also replace him. Can there be a benefit from doing that?

    Also, a question about beer. Is there a window during which you can get the beer event, or is it possible any time? Usually I get it early but sometimes I never get it and it seems if it doesn't come early it doesn't come at all. Maybe that's just my imagination.
     
    Last edited: Jul 22, 2018
  13. pie_at

    pie_at PAE-Let's play ancient :)

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    Governor: there's a bug too, where a governor only gives one bonus (and not all of them)! So you can choose which governor would be best for your city.

    Beer event: you'll get it, when you have a farm on a grain resource. In the XML trigger infos, I couldn't find a time limitation.
     
  14. pie_at

    pie_at PAE-Let's play ancient :)

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    I am sorry, I was on vacation in Greece... I had no time to upload a bug fix yet.

    I will soon update a patch 5, so please be patient if you find a bug in :
    -) the new govenor bonus
    -) the new Trade feature
    -) cultural leader
    -) war camp
     
  15. pie_at

    pie_at PAE-Let's play ancient :)

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    It's done!

    You will now find a patch 4 bugfix in the download thread!

    Lots of bugfixes (even for multiplaying), everything seems to work fine now.

    You'll find the change list in the download thread too.
    (recently @ work)
     
    mikmac likes this.
  16. Antigenes2

    Antigenes2 Warlord

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    I've had two reproducible spinning globe crashes since installing the latest bugfix (I was using the previous patch 4 bugfix release without any issues). This was on the 26 civ scenario I was working on so the problem might be in there, but I'm uploading the save in case it's related to the crashes reported in the dev forum.
     

    Attached Files:

  17. pie_at

    pie_at PAE-Let's play ancient :)

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    oh damn,.. I'll have a look at it this weekend
     
  18. artyom

    artyom Warlord

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    I've also had 2 spinnning globe crashes in 2 different games which prevent me from continuing those games. Both on epic speed, on different maps, one on turn 243 and the other somewhere around 315
     
  19. pie_at

    pie_at PAE-Let's play ancient :)

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    Yes, I could locate the problem in the Trade feature. either doSellBonus() or doBuyBonus() or both do something wrong. stay tuned.
     
  20. artyom

    artyom Warlord

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    yes I did notice that on my second crash, in the notifications it said that the phoenicians had traded with one of my cities (first time I ever witnessed such trade with the new mechanics)
     

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