Paradox Interactive games

That's because EU III got four expansions and EUR has only one expansion and a beta patch. With the same work, it could be just as good a game.
 
That's because EU III got four expansions and EUR has only one expansion and a beta patch. With the same work, it could be just as good a game.
Alternatively, it's because EU:R was a bad concept. :p
I am not complaining that it's too easy to be fun, just that it's bizarrely ahistorical. It makes it look like the Seleucid Empire only fell apart because they were ******** or something.
This is because virtually every game in the history of gaming history has been incredibly bad at showing how hard it is to govern a large state.
 
Alternatively, it's because EU:R was a bad concept. :p
I think it would have worked if they had opened the world up to include more ancient kingdoms - China, India, Siam, etc. However, Paradox games pretty much suck when you don't have a lot of states because it just becomes extremely tedious attrition warfare. I am a huge fan of Crusader Kings, EU, HoI and Victoria (though I still don't understand that game). I thought Rome was a playable game, especially as African or Near Eastern countries, but it's definitely not up to their standard.

This is because virtually every game in the history of gaming history has been incredibly bad at showing how hard it is to govern a large state.
Yeah, probably because most strategy games are heavily conquest oriented. In HoI 2 I've taken over Germany, Russia, most of China, all of the middle east and parts of India with...Turkey. I had like 725 IC. And, of course, once you have about 1/3rd of the cities in the world in any Civ game you become a juggernaut, able to produce enough units in one turn to destroy most opponents. It actually gets tedious, because what's the point?
 
This is because virtually every game in the history of gaming history has been incredibly bad at showing how hard it is to govern a large state.

Which in turn is because making governing a large state
realistic would cause 98% of all potential buyers to avoid it like the plague.
 
Which in turn is because making governing a large state
realistic would cause 98% of all potential buyers to avoid it like the plague.
Oh, sure. Even MM doesn't pretend to be "realistic" (and if it does, somebody's been huffing too much gold paint).

Which is why NESing is awesome. :3
 
Which in turn is because making governing a large state
realistic would cause 98% of all potential buyers to avoid it like the plague.

You could always have the players play realistically. (Assuming that it is a history type game)

Like in my EUIII I literally, refused to expand the Borders of 1914 German Empire as Branderburg/Germany. I have subjugated half of Europe but all as vassals. Bohemia, Netherlands, Denmark and so on are just vassals in my game. There's something in me that makes me abhor taking half of Spain as Germany and so on. But that's my personal choice though.
 
Like in my EUIII I literally, refused to expand the Borders of 1914 German Empire as Branderburg/Germany. I have subjugated half of Europe but all as vassals. Bohemia, Netherlands, Denmark and so on are just vassals in my game. There's something in me that makes me abhor taking half of Spain as Germany and so on. But that's my personal choice though.
I would totally do that all the time if it were even remotely possible to get anything like the borders of the Kaiserreich in 1914.
 
I would totally do that all the time if it were even remotely possible to get anything like the borders of the Kaiserreich in 1914.

Oh... I don't think I did that bad of a job..

 
More of Bavaria, less of France

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Bavaria is a vassal!

And with a 23,000 sized army, I won't be annexing it anytime soon. It's like a free second army.

I took the French parts because I can =p
Plus at that time, I wanted to take land away from Burgundy but I could not free it, so annexed...
 
Yeah, what tk said. And honestly, the outline of territories that comprised the Kaiserreich in the context of EU3 does not actually have anything very close to the aesthetically pleasing borders that the Kaiserreich did, hence my complaint. If you want nice looking borders, you play DAO or you play Victoria 2.
 
Pretty good from what I can tell, excepting Wales :p
 
So. I have finally gotten to understand Hearts of Iron 2(no expansions) and have turned all of South America into super Argentina, but what I can't figure out is when the game ends(I have the newest patch 1.3) and I have some long term ambitions about joining the axis and invading USA, but it is already 1944 and I would like to know if I can still reach that goal or I should settle taking the Central America and the Caribbean instead.

In this game Germany has steamrolled the USSR and is currently pushing into Mongolia, and USA did a D-day in Japan and currently has it as a puppet.
 
# How many things in game can you change the name of or use a custom name?
You dont play any kind of persons like you would do in a RPG. Paradox specialized in strategy games.
# Does it run well and not so good computers?
Yes, but same as general, the highest graphic quality you get with a pc of decent spec.
# Which one is the easiest/best/etc to learn for a newb?
The only thing that would confuse a noob are menues where they are, what they show and what you can manipulate in them.
# How complicated are they? (if possible, how is it complicated? I am hoping not a complicated economic system)
Not at all complicated, just sophiscated. You need some brain and thinking to get behind the gamemechanic.

Paradox strategy games focus entirely on strategy and you have only very little action. And you will have hard time ever to conquer whole map in EU3 without using a cheat. I used cheating in EU3, otherwise tons of time you throw overboard to make any significant major breakthrough. But I also played a space sim game of Paradox, dont remember name anymore, it was okay but bugged.
Victoria 2 is also kind of dulling me becuz very less action and many handlings menues
being sober and prude.
 
The idea is to simulate running a country in the Renaissance period. While you're only really cheating yourself if you use the console, it is blatantly not the point of the game to turn it all your colour or to develop 20th Century technology by 1650.
 
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