Mazruk said:A memory leak is NOT like a dripping tap. If you dont DO anything in the game, there wont be a memory leak.
A memory leak is where the code asks for some memory and then, when its done with it, forgets to give it back to the system. If the code isnt doing anything, it isnt going to be asking for more memory, and therefore it wont be leaking.
true to some point but a game always need to iterate "even in pause" so windows dont blacklist the game as a crash, hopefuly the memory leak in this case is not part of the game "loop" that directly...
cheers!