Platy's Peculiar Pleasant Posh Python

Xmas treat preview
One of these 3 will appear...

Revolutions
No need for descriptions

Equipments
Upgrading existing and new units with better equipment with access to new resources

Dark ages
Period of lower productivity, slow growth, revolts.
Opposite of golden age
 
Xmas treat preview
One of these 3 will appear...

Revolutions
No need for descriptions

Equipments
Upgrading existing and new units with better equipment with access to new resources

Dark ages
Period of lower productivity, slow growth, revolts.
Opposite of golden age

ahem, all three, pls :goodjob: But not so much on revolutions:thumbsdown:
 
Actually the codes for all 3 mechanics are already done.
But I will only bother to refine one of them for release.
 
Nothing Impossible

Civ4ScreenShot0001_zpsc8dfa063.jpg


Sad Times

Civ4ScreenShot0000_zpsd5a571fc.jpg


Bling Bling

Civ4ScreenShot0002_zps7be38184.jpg


@SO
Naturally, I only make sure the codes are working as intended.
I definitely won't be bothered to make 100+ Equipments in the modcomp, or balance the numbers etc.
I will only ensure they can be easily added or modified to suit whatever mod.
 
Revolutions
Various factors such as excess unhappiness, buildings and civics add points towards revolution, which can be countered with other factors such as garrison units.
Above a certain threshold, it can result in an uprising which may join an existing civ, dead civ or even the barbies, where other cities may join in as well.

Equipments
A new type of promotions that are granted free to units based on resources.
Existing units can return to cities and get new equipments.
At the moment, they are free to make it simple for the A.I.

Dark Ages
Long story short, CIV V Unhappiness system
Excess Unhappiness leads to Dark Ages which makes production longer, slower growth, revolts, penalties to units, barbies etc
 
Xmas treat preview
One of these 3 will appear...

Revolutions
No need for descriptions

Equipments
Upgrading existing and new units with better equipment with access to new resources

Dark ages
Period of lower productivity, slow growth, revolts.
Opposite of golden age

It is not Xmas yet
 
Revolution is easily my preferred choice, but you knew that ;).

Above a certain threshold, it can result in an uprising which may join an existing civ, dead civ or even the barbies, where other cities may join in as well.

Are completely new civs possible via revolutions?
 
Nope.
That is a complete waste of player id imo.
Since it is highly possible that the newly spawned civ may die in few turns if only few or no other cities join the uprising.

When none of the existing ones is eligible, spawning as Barbie will be the result.
 
12345
 

Attachments

  • Civ4ScreenShot0000.JPG
    Civ4ScreenShot0000.JPG
    110.3 KB · Views: 98
  • Civ4ScreenShot0003.JPG
    Civ4ScreenShot0003.JPG
    125.4 KB · Views: 90
  • Civ4ScreenShot0004.JPG
    Civ4ScreenShot0004.JPG
    77.7 KB · Views: 94
  • Civ4ScreenShot0006.JPG
    Civ4ScreenShot0006.JPG
    71.5 KB · Views: 107
54321
 

Attachments

  • Civ4ScreenShot0001.JPG
    Civ4ScreenShot0001.JPG
    111.7 KB · Views: 125
  • Civ4ScreenShot0002.JPG
    Civ4ScreenShot0002.JPG
    93.2 KB · Views: 134
  • Civ4ScreenShot0005.JPG
    Civ4ScreenShot0005.JPG
    121.3 KB · Views: 82
Back
Top Bottom