snipperrabbit!!
Deity
- Joined
- Nov 23, 2006
- Messages
- 3,396
There are two separate lines IMO. I will not link explorer to minuteman if I was you. There's room for militia and special ops in the recon units category.
There are two separate lines IMO. I will not link explorer to minuteman if I was you. There's room for militia and special ops in the recon units category.


I would suggest not include. I question militia as well- mainly because it delutes the intitial impulse and name of the mod.
I put a request in for an Ice Exploration mod that uses hypothetical explorer
upgrade and i like the idea of doing something with that useless unit-
After exploration of all land has been accomplished the Explorer unit really becomes useless. Providing an upgrade path fixes that problem. 
Minutemen was a unique name for Colonial America militia during the American Revolution, so I don't think calling the unit "minuteman" would be very appropriate.

I am not sure if you used this, but in the Promotions XML there is a "RevoltPrevention" tag.
In warlords I used this tag to create a promotion called "Police", which I then gave to a unit "Military Police"
The unit was basically a weak Infantry (STR 12 or something to that effect), but with the promotion would cut down on resistance in a city.

I am not sure if you used this, but in the Promotions XML there is a "RevoltPrevention" tag.
In warlords I used this tag to create a promotion called "Police", which I then gave to a unit "Military Police"
The unit was basically a weak Infantry (STR 12 or something to that effect), but with the promotion would cut down on resistance in a city.


You may want to look again, BTS includes the Warlords Assets.
the tag is after the Kamikaze tag.

I like it how the police can potentially band together to form a weak defence against enemies. The other "decrease civil unrest" and "thwarts spies" makes this a really worthwhile unit that you should keep in each city. I suggest making them require the police station (and maybe the jail as well) built in the city before they can be produced. I'm pretty sure there's a required building tag in the BTS unit infos.My 2 cents:
"iRevoltProtection" exists in Civ4PromotionInfos.xml (BTS/Warlords).
"RevoltPrevention" exists probably somewhere else but not in Civ4PromotionInfos.xml and also not in CIV4UnitSchema.xml.
It might have been modded in...![]()
.Hi ! Can you re-upload the modcomp, please ? I want to add it to my mod.
Thanks.

