danymatrix
Warlord
- Joined
- Jun 30, 2012
- Messages
- 154
And how is that version 0.9 going?
In progress... Please don't rush me.And how is that version 0.9 going?
Which wonder? Salar?It is the second time I build this wonder in my games and it doesnt give any salt resource![]()
But how? It is a dummy building like tons of others... Can you post screen for that? It could help me if I must post it on github VP.I get a quest from CS to build Salar de Uyini A.
Which wonder? Salar?
This Salt/Gold/Silver/any resource given by NW is not tradeble, so it won't show on diplomatic screen. It should be presented on top bar tooltip though. Can you check with IGE, if you have dummy building in capital built?
What version do you use? In latest github ones, I cut Salt from Salar and substituted it with global % of.But how? It is a dummy building like tons of others... Can you post screen for that? It could help me if I must post it on github VP.
Salt Mine currently spawns Salt on map IF POSSIBLE. If you have no plot which passes the Salt resource requirements, then it is not spawned at all like in your picture. It does not give flat salt like NWs - it must be spawned.
I posted bug on Github. Waiting for response. My dummies are using standard pattern, so maybe there's something on their side. Never met such situation with tons of dummies in MUCfVP or any other mod.
Fixed in beta branch on github. For now not available on master branch. Stay tuned.Some problems with Darjeeling Himalayan Railway promotion (Toy Train). Units gain promotion but all have only 2 movements, independent of roads and railroads.
Will be fixed with next github release.I posted bug on Github. Waiting for response. My dummies are using standard pattern, so maybe there's something on their side. Never met such situation with tons of dummies in MUCfVP or any other mod.
No. Huge changes to database.By the way is the github version save compatible?
I have discord, but haven't visited it for quite a while. I have enough work with forum and github.Thanks for responding to our problems! Great mod! By the way, are you on the VP discord?
In official v0.8.3 it gives you +3XP/trade route in empire for all newly trained units. But it stacks weirdly, so I changed it and on github you have now:About the Great Zimbabwe, can you say again what the bonus is instead of the global xp with the official version?![]()
I suppose you ask about requirements.Another question, 'plot' means tile the city it is placed in, but what 'terrain' means? Because some wonders ask for Mountain 'terrain' but when I have Mountains 3 tiles from my city, it still doesnt count!
Fixed in beta branch on github. For now not available on master branch. Stay tuned.
It works nice with github version. On next turn all 3 dummies are built in capital.I have a question about Mt Fuji when it gives GA, GW and GM points? After you build guilds? Because now it first time I (since playing with new and changed NW) got it close to capital in Ancient, so I bought a tile and I don't see any GP points