I understand your fears about the balance, but light version was very expected by some players. My first thought when I started this mod was to make all WWs not so easily obtainable, so you could not spam them. Lighter version of requirements allow players to "aim" certain wonders, and I cannot do much about it.
When I set more restrictions, we're going back to hard part. When I change the abilities, then some wonders might not be worth building. Making seprate abilities for light and hard version is out of debate, because I would not have control over such amount of WWs.
Do you have suggestion how to nerf particular WWs without losing the overall flavour and hard mode value?Crashes come from VP. In this mod, when CTD comes out, I can easily reproduce it, because this means I messed up smth really seriously. But now, this mod is supposed really stable.