Yes, if you add coast for the Parthenon, you already have two differents lines. The conditions for the Terracotta Army should be changed, no coast/Quarry (2), or no coast/Quarry (1)/a lot of workers or a big enough city.Good, good. Please analyze that more, and give me more suggestions regarding Hard reqs. Now, when we have Light version, Hard can be adjusted a bit more.
I think we have too many Desert WWs to give Nazca another similar req. NoWater is what I think to add. It should help. Rest would be untouched.
Same throughtParthenon should be ok with what you say. Hard, but not impossible.
.Yes, I have to say that I have become a top hill location hunter to do the series, which is not the pointI remember, our long gone conversation about requirements, when you said, that with Hard ones, you must use your chances with Wonders you actually can build (with what you have), instead of old tactics where you chased certain group of Wonders. That is, I suppose the main goal of Hard requirements. Light will be for those who want to chase them in an old way.
.@gwennog Do you have screenshots of such chains? Just curious about that. Can they build them all in one city?
Not always all of them, but a lot. I think I have a game going with something like this. I run to take a screenshot.


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Theming bonus in Museum, while Notre Dame gives you
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instead?