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name: Kol the Undying
gender: Male.
description: God of Winter and hunting. Once well known in a distant world as the immortal leader of a vast empire and great armies gathered from every corner of the world, untill one day the jealous barbarians of the north launched a suprise attack capturing his hidden temple of Wau. Angered at this treachery Kol left the world, and since he left the stories say, the whole world has frozen under a sheet of unmelting ice.
characteristics: [leave blank, this is what is typical for your god and his/her/its expertise]
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Intervention: [leave blank, how many DI you get every season]
duties: Kol the Undying is responsible for winter, he controls its length and weather. Although he is generally a benevolent God he has been known to anger, particularly when he thinks others are conspiring against him or that people are losing faith. The general outcome of this is that whole regions are covered under a thick sheet of ice, that'll teach 'em. Small sacrifices often take place in his temples at the beginning of winter, in the hope that He will make it a mild one. Admires humanity for their resourceful-nes, he has been know to defend them when he feels they are in danger.
influence: [leave blank, how powerful your god is]
followers: [leave blank, how many followers your god has, also their faith]
heroes: [leave blank, the most powerful followers you have. Also prophets]
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realm: A plane of Eternal Ice centered around New Wau, a replica of his lost Empire, where he feels most at home. The entrance is a fairly plain door floating at the top of a snow-covered mountain.
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creatures:
name: Eikthyrnir
description: Large deer that roam Kol's realm. They mainly represent calm and also pride to a certain degree. The males have large antlers and are often sent into the world to act as steeds for his faithful warriors.
cost: 3 DI each
creatures:
name: Fenir
description: Great wolves that represent the aspect of revenge. Kol has been know to release the Fenir upon a vaillage that has turned from him, or has taken to worshipping an opposing God. Many tales tell of their ferocity and the death and destruction they have caused in times gone by. However, Kol dislikes the idea of punishing humans for their mistakes, and will only release the hounds, so to speak, when he feels he has no other option.
cost: 6 DI each.
creatures:
name: Winter Hare
description: White hares that roam Kol's realm. Seeing one is suposed to bring good fortune to the faithful. Some say they are used as spies for Kol when he is at his most paranoid, in which case seeing one is, in fact, very bad luck if you are suspected of treachery as they can be a sign of an imminent Fenir attack.
cost: 1 DI each