Pre- orangeNES: FFHRemixed?

Quick question, when generally speaking will we find out who/what we are?
When all slots are filled? Right before the start? Some random time that I haven't listed?
 
Depends. Some people might know earlier than others, if I think they're a perfect fit for something. Some positions depend on total number of people, others haven''t been fully thought up yet.

You, in specific, will probably know at least a general picture by the end of the day. I know exactly what to do with you, and just have to get back home to copy-paste out my little write-up of your character.


Speaking of that...


I'd appreciate it if you kind souls would advertise this a bit. I'll get around to it sooner or later, but the quicker spots get filled the better it will be for everyone. Thus, if a person chooses to help me out, they'll get more mod love - which we all know is the best kind of love a NES can have.

Thus, if interested parties would please mention and link this thread in other NES's you play in, or within the FFH forums, I'd greatly appreciate it.
 
Sounds interesting, but your summer schedule will not go right with me.

Two points I'd like to comment, though:

most nations will also be able to recruit armies directly from their population, without a gold cost
I think this is a good idea. Militia shouldn't cost anythig and Doviello, Clan, Hippus are warlike enough that they should probably be able to field decent armies at any time. Luchuirp, on the other hand...

Regarding secrecy:
As for characters, I won't even reveal what characters exist or who controls them - that will be something for that player to choose to reveal.
Do you know how many PMs I got in FFH NES Ii about who I might be?
People have thought I might be the Labyrinth, wanted to know whether I played an individual or a group, wanted to know if we were on the same continent, if I was the stewards od iniquity, plainly asked who or what am I, made wild guesses like Kylorin, Cassiel or a vampire. Some contacted me without even being able to contact me IC.
I ended up giving some orders and writing some stuff so it would be clear that I could be contacted IC. That's slightly out of character, because my character is kind of, not very sociable(?). but I felt it was necessary.
So you should know that players with anonymous characters, particularly if they present their character's actions in, let's say, indirect ways, are going to be asked a lot of things, most of them OOC. This will make secrecy somewhat annoying. It's both very fun and at the same time you can't realistically be contacted.
So, from a story point of view, I think people who want to contact anonymous characters should find some ideas in order to do so, and not use a cop-out like "magic".
Why?
Because it should be possible to fail.
You try to contact someone in the slums, but you don't really know who that person may be. Maybe you'll be contacting someone else. Maybe someone else will eavesdrop you. Maybe someone will hear you and make you think you were talking to A when you"re actually talking to B.
Lots of possibility for subterfuge there. However, if players communicate by PM directly, this doesn't work.
So orange, think about this a little bit. In your typical NES, nation A can't easily get nation B to attack nation C by faking an attack of C against B, because the players are very likely to see through it OOC. Secrecy is fun, but you'll need to manage it and help players play secretely or setup subterfuges.
 
Actually, most of my intended characters won't be contactable at all. Some -most- people simply aren't important enough to justify national attention. However, whether or not you talk to the Grand Vizier of Someplace doesn't mean you can't influence what happens in Someplace, especially in a place like Erebus. Thus, a couple of the characters are basically going to be wound up and let loose to work their way around, without having to worry about international policies or negotiation.

In the case that a character manages to become influential enough to be a national concern, I will tell them, and then they can announce in whatever fashion they desire that they are available to be negotiated with. They'll basically slide across an invisible barrier, and become a pseudo-nation rather than a character.




It's a bummer that you can't join, but I understand how it goes. If you change your mind, I'll try to fit (or make) a slot for you.
 
Actually, most of my intended characters won't be contactable at all. Some -most- people simply aren't important enough to justify national attention. However, whether or not you talk to the Grand Vizier of Someplace doesn't mean you can't influence what happens in Someplace, especially in a place like Erebus. Thus, a couple of the characters are basically going to be wound up and let loose to work their way around, without having to worry about international policies or negotiation.

In the case that a character manages to become influential enough to be a national concern, I will tell them, and then they can announce in whatever fashion they desire that they are available to be negotiated with. They'll basically slide across an invisible barrier, and become a pseudo-nation rather than a character.




It's a bummer that you can't join, but I understand how it goes. If you change your mind, I'll try to fit (or make) a slot for you.

This may be a bit complicated for you, but at least it will be fun for us :king:. Oh yeah, and PM is sent
 
i like my nation pick

is there any reason why i wouldn't or shouldn't be able to reveal which nation i am?

EDIT: what's a pock? You called me a lazy pock- thats a new experience for me.
 
It's from a book. Don't worry about it - just assume I called you something vile, and be done with it.

Nations can do so, yes - I really, really prefer that characters don't tell anyone, but the nation picks aren't as secretive. You shouldn't, however, reveal your goal. It's obvious for some nations, less so for others, but keeping it mum will make for a more enjoyable experiece, I think.
 
So, everyone, spill the beans then. I'm playing the Ljosalfar.

Who's the Svarts?
 
We're at 10 people, and I must say, I'm pretty happy with who has what so far. thomas and Charles, I'll be getting to you pretty soon - right now, I'm keeping you in reserve to fill holes. It's your fault for not picking what you wanted to be to begin with... although Charles, that particular slot I mentioned is still available.

sepuku, I'm waiting on a response to that PM before I commit you anywhere.
 
So, everyone, spill the beans then. I'm playing the Ljosalfar.

Who's the Svarts?

so, now you want me to tell thou me secrets, dooya?
maybe i should,
or maybe i shouldn`t...
maybe i will,
or maybe i willowed..
ok, now be earnest!!
no, i'm not hemingway!!
oh, shut up!
all right, i am
Spoiler :
well
Spoiler :
i am
Spoiler :
what did you just say?
 
Wow this filled up fast... I had just found it was here and its already full...
 
All right...

Stayed up rather late again, and got through a lot of stuff for nations. I have a basic outline of units, and played with the numbers enough to get a rough idea of what I want their costs to be. Hopefully, I can get through national stuff this week, and leave next week to work through character mechanics.

However, I have a test later this week, so my productivity on this front is going to slow down slightly. Still, with luck, the nations will get a more final report on their statistics and goals within a few days.

To the character guys, I'm not trying to stiff you or anything. I started with the nations first because they're probably going to be easier to get "right", and because knowledge of the other FFHNES's has given me a pretty good baseline to work with. The character stuff may take as long as two weeks to get really debugged.

Thus, we have a general timeline: This week is devoted to basic national issues. The week and a half/two weeks after that will go to characters, and the remaining time will (hopefully) be used to add in more fluff and polish everything nicely. Don't expect a start any earlier than mid-May. If, by some miracle, I feel ready to begin before that we'll do so, but the first update will be given an extra-long time to work through for everyone.

I don't know if I can maintain a weekly update speed like Immac, but in a perfect world that's what this NES would have, but nothing's perfect, is it?

Anyway, the nations at least should check out the first couple posts if you can, since they've been vastly changed over the course of the day. Characters, you have some virtual downtime for a bit here.


If anyone has an idea they'd like to share, feel free to put it in the thread- that's what it's here for. If even you think your idea is too stupid to put here, PM it to me anyways - nothing is too stupid to at least suggest.


TOTAL PM COUNT ON THE DAY: about 50 recieved, and 60 sent.
 
I will be playing as the Malakim. We are a small nation of desert-dwellers but our future is bright.
 
I want in as a character.
 
Current List of Nations:

Balseraph - vruchten
Bannor - TheJopa
Hippus - Charles Li
Ljosolfar - Ekolite
Malakim - Immaculate
Svartalfar - thomas.berubeg


The Sheiam, Khazad, and Doviello are still remaining; join now, and you might get one of them! (probably the Doviello; the other two are less important to the rest of the world and could easily go unfilled - still, if someone is in my mind a perfect fit for one of the other two, I might skip over the Doviello)



Remember: CHARACTER IDENTITIES WILL NEVER BE REVEALED BY ME. If, and I emphasize if, the player representing that character chooses to reveal themselves, that is completely their choice. However, I do ask that character players not give themselves away until they talk to me first.


There are still two character slots left as well; having at least one of the two filled would be rather nice, but not necessary. I'm pretty happy with the player list - honestly, it's much more full than I expected - and although I would maybe like to see one more nation, if we had to use the guys we have I'd be perfectly content with that.

Oh, and two more things. We have a player new to NES'ing - Sepuku - as well as a player new to FFH - Haseri. Say hi, everyone!
 
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