Massive Attack
Warlord
- Joined
- Apr 12, 2007
- Messages
- 162
Juukkeshi/ Massive Attack
Race: Dark Elf
Citadel: Haru Gom (translates as "White Fortress")
Government: Oligarchy
Mana (per turn/crystals): 50/100
Gold (per turn/coffers): 0/200
Castles:
Cities:
Towns:
Units:
Dark Elven Warlocks
1 warlock
Veteran (8)
Short Swords (2)
Leather (2)
Skilled Magic (0)
12 gold to train; 6 gold, 10 mana to maintain
The warlocks of the dark woods are capable of powerful feats of magic that can cripple and curse their enemies. Beware when approaching a city of the Dark Elves.
1000 Undead
Conscript 2
2 to train, 1 to maintain
The undead are reanimated corpses, theorized to be created by a sort of twisted necrotic enchantment. The undead have no self-thought, and given no direction will merely stay in place. They cannot process more than simple commands--the most common and effective is "eat" (although they do not need to eat). When told to "eat" something, the undead will attack full speed the targets with full force and energy. They can run and chase without getting tired. Most undead only use their hands, claws, or teeth, but if a corpse died clutching a weapon, it would continue to do so.
1 Shapeshifter
Veteran (8)
Daggers (0)
Skilled Magic (0)
8 gold to train; 4 gold, 10 mana to maintain
The doppleganger is a uknown type of creature or race that is rarely ever seen in its true form. For most mortals, its existance has been reduced to some story (usually involving mirrors). Dopplegangers can take the form and mimic the actions of another sentient being, or even animals. Dopplegangers do not have any of the target's knowledge execpt what has been observed. The dopplegangers are trained in the art of assissinations, can use their skills to cause political chaos, sabotage, or other subterfuge.
1 Champion
Elite (16)
Swords (8)
Skilled Magic (0)
Plate (16)
Netheryl (40)
80 to train; 40 gold, 10 mana to maintain
The Blood Moon Champion is the personal warlord of the Necromancer Juukkeshi. The Blood Moon Champion wears the ultimate armor--Netheryl-based plate. At the same time the BMC has considerable magical power, mostly concentrated offensively. The BMC's martial skills concentrate on his heavy sword and he is a master at weilding it. The BMC's usual modus operandi is to challenge the most powerful warrior of the opposition to a duel, using some magic ability to push for acceptance. The stakes of the challenged are determined ahead of time (e.g. victory of two armies, control of a town, etc).
Forgot about the spell:
Direct Attack (Settlement): 50
Range 100km: 30
Wondrous power: 200
Sustainable
Effects: Target settlement loses a number of population and gains a number of Undead Horde units (generally pop lost/1000). Each additional turn the spell is sustained, additional population is lost and additional units are created. Any Undead Horde units created this way attack other living beings and/or units in and around the settlement. The units are sustained by the spell until killed or the spell terminates.
Descriptions: Brains . . .
Race: Dark Elf
Citadel: Haru Gom (translates as "White Fortress")
Government: Oligarchy
Mana (per turn/crystals): 50/100
Gold (per turn/coffers): 0/200
Castles:
Cities:
Towns:
Units:
Spoiler Warlock :
Dark Elven Warlocks
1 warlock
Veteran (8)
Short Swords (2)
Leather (2)
Skilled Magic (0)
12 gold to train; 6 gold, 10 mana to maintain
The warlocks of the dark woods are capable of powerful feats of magic that can cripple and curse their enemies. Beware when approaching a city of the Dark Elves.
Spoiler Undead Horde :
1000 Undead
Conscript 2
2 to train, 1 to maintain
The undead are reanimated corpses, theorized to be created by a sort of twisted necrotic enchantment. The undead have no self-thought, and given no direction will merely stay in place. They cannot process more than simple commands--the most common and effective is "eat" (although they do not need to eat). When told to "eat" something, the undead will attack full speed the targets with full force and energy. They can run and chase without getting tired. Most undead only use their hands, claws, or teeth, but if a corpse died clutching a weapon, it would continue to do so.
Spoiler Doppleganger :
1 Shapeshifter
Veteran (8)
Daggers (0)
Skilled Magic (0)
8 gold to train; 4 gold, 10 mana to maintain
The doppleganger is a uknown type of creature or race that is rarely ever seen in its true form. For most mortals, its existance has been reduced to some story (usually involving mirrors). Dopplegangers can take the form and mimic the actions of another sentient being, or even animals. Dopplegangers do not have any of the target's knowledge execpt what has been observed. The dopplegangers are trained in the art of assissinations, can use their skills to cause political chaos, sabotage, or other subterfuge.
Spoiler Blood Moon Champion :
1 Champion
Elite (16)
Swords (8)
Skilled Magic (0)
Plate (16)
Netheryl (40)
80 to train; 40 gold, 10 mana to maintain
The Blood Moon Champion is the personal warlord of the Necromancer Juukkeshi. The Blood Moon Champion wears the ultimate armor--Netheryl-based plate. At the same time the BMC has considerable magical power, mostly concentrated offensively. The BMC's martial skills concentrate on his heavy sword and he is a master at weilding it. The BMC's usual modus operandi is to challenge the most powerful warrior of the opposition to a duel, using some magic ability to push for acceptance. The stakes of the challenged are determined ahead of time (e.g. victory of two armies, control of a town, etc).
Forgot about the spell:
Spoiler Plague of the Dead :
Direct Attack (Settlement): 50
Range 100km: 30
Wondrous power: 200
Sustainable
Effects: Target settlement loses a number of population and gains a number of Undead Horde units (generally pop lost/1000). Each additional turn the spell is sustained, additional population is lost and additional units are created. Any Undead Horde units created this way attack other living beings and/or units in and around the settlement. The units are sustained by the spell until killed or the spell terminates.
Descriptions: Brains . . .