Yes, and the size of the units change when you zoom in and out, but less so with PPIO.i wasnt talking about camera zooming, just normal size units, and also talking about SINGLE UNIT Graphics, it changes the unit to alot smaller than normal.
This is the setting without PPIO:
<Name>UNIT_SCALE</Name>
<Key>700.0, 1.0</Key>
<Key>1500.0, 1.3</Key>
<Key>3000.0, 1.6</Key>
<Key>5000.0, 2.0</Key>
<Key>700.0, 1.0</Key>
<Key>1500.0, 1.3</Key>
<Key>3000.0, 1.6</Key>
<Key>5000.0, 2.0</Key>
This is the setting with PPIO:
<Name>UNIT_SCALE</Name>
<Key>600, 1</Key>
<Key>10000, 2.2</Key>
<Key>600, 1</Key>
<Key>10000, 2.2</Key>
The first number is camera distance, and the second number is the unit scale.
At the distance 600 units will be original size without PPIO, and original size with PPIO. (this is zoomed all the way in)
At the distance 700 units will be original size without PPIO, and around 1.01 times bigger with PPIO.
At the distance 1 500 units will be 1.3 times bigger without PPIO, and around 1.11 times bigger with PPIO.
At the distance 5 000, units will be 2 times bigger without PPIO, and around 1.56 times bigger with PPIO.
At the distance 10 000, units will be 2 times bigger without PPIO and 2.2 times bigger with PPIO. (You can zoom farther out with PPIO than without, world view happens at a further distance out too. So it is nice to have bigger unit models when that far out.)
The base for the unit model size is defined in the nif file, then the unit art xml scales that size with a factor, and the camera distance scales the unit size too in the end.
I think I'll change the background to a regular blue background.also see pic, is there anyways to change the color of this in red circled, its hard to see it with the TAN background??