As noted earlier, displaying the turn number is an option in BUG mod.
Get it.
I have a not very "mainstream" question: how does demanding of resources implemented in MP, if you are the master and your vassal is another human? Feels like devs didn't think about that so usual repercussions of war against uncooperating vassal are not in effect now. Human vassal can simply exit diplomacy screen when met with demands, and no war will be declared. Looks like a bug to me![]()
You are correct; "natural" religious spread only to pagan cities.I have another one, more in line with the intent of the thread, perhaps.
Can religions spread naturally (without missionaries) to cities that already have one religion? Think it's only to cities without a religion, but what say you?
If you're looking for terrain, Vincentz Infinite Projects (my sig and above) is the way to go- he lets you choose Blue Marble, Original, Civ IV Colonization, or his own special mix of terrain graphics.
Units, go either Caveman2Cosmos (which also has a nice terrain graphic set and new terrains entirely) or Realism Invictus (which has slightly different distinctive units for every civ, for realism and variety, as well as completely unique units)
I couldn't find the link for Total War but the optional religion system is amazing.
RFC (DOC or Europe) both are good if you like world maps.
To you deficit researchers out there. Do you keep a certain amount of gold in you bank or do you spend it down to 0 all the time?
To you deficit researchers out there. Do you keep a certain amount of gold in you bank or do you spend it down to 0 all the time?
I was under the impression that if you put a Fort over a resource, you would get access to that resource. I see the AI do this frequently, and figured there must be some reason besides attempting to defend it. So I put a Fort over marble, but I still don't have access to it. Hovering over it says "0" and marble wonders don't get 100% bonus. What gives? Is this just BS and there is practically no point in building forts over resources? No, I can't be arsed to put defenders on there.
In standard BTS a fort should function more or less the same as the usual improvement on resources with regards connecting it. There must be something else in play here, you have the tech for marble, have roaded to it right and it is in your culture right?
Probably best to post a screenie.