This fits best here I think.
Is that iron hooked up (it's on a small island) or do I need a fort for it?
You need a fort on the island.
This fits best here I think.
Is that iron hooked up (it's on a small island) or do I need a fort for it?
You can build a Fort on the tile east of it and road it too, better than forting the Iron, so yes, you either need a road-connection to a city or a Fort to get that resource.
You need a fort on the island.


Same deal here then, I need a fort to hook up the copper?
I don't see "Make a tunnel" or "Nuke the mountain" as worker options
There are so many suicidal (automated) workers, you'd think one could strap on a belt of explosives and get to 'work'![]()

Situation like that I'd be tempted to WB a road on the peak![]()

Was also considering getting Banished by Shining Rock.
.
1
and 1
except if the base-yield of the settled tile is higher. If you settle on a 3
tile, the city-centre keeps those, and if you settle on a Plains-Hill, the city-centre will still give 2
. There's again an exception which are Floodplains, those give 3
but are tranformed into deserts wen settling on them, so those don't give 3
anymore.
and 1
unimproved, plains-hills have 2
and desert-hills are the worst, they only give 1
. As every point of population consumes 2
, you basically should only work green tiles for until you have Windmills, Biology-Farms and State-Property Workshops.
, that is shown in the middle-left of the city-screen, where all buildings are listed.