With railroad, even 2 MP units cannot advance further than 10 tiles in one turn, correct?
Moving from one Railroad onto another Railroad only costs 0.1
, and units can move until they are reduced to 0
or less (there's no penalty for going into negative movement point remaining, the game just counts it as 0). Units with 2
base can, thus, move
20 tiles if they stay on railroads.
Note that Railroads, like roads, negate movement penalties from terrain (forests, hills, etc.) and to get to Railroads you need Construction, so the penalty for moving across rivers is likewise negated. There's a reason why post-railroad warfare is treated differently than pre-railroad warfare - the increase in enemy supply lines is immense.
What does "outdated" mean? E.g. it seems that the yield of furs is still unchanged, but you don't get the happiness bonus any longer. Monasteries can still build missinaries, but what is lost by "scientific method"? Cultural bonus?
An obsoleted resource effectively is no longer a resource, just a strange tile improvement. Buildings that are obsoleted have no effect other than producing
, with some exceptions. Monasteries still allowing for Missionaries is one, but monasteries do lose their
, AP and
building-related Wonder bonuses (if any).
What do I get diplo-wise, when I gift a city to another civ?
+1.5 diplo per
liberated city (which gets truncated - 1 city is +1 diplo, 2 cities is +3 diplo, 3 cities is +4, etc.), and a good amount of Fair Trade diplo points regardless (since you gifted something valuable for nothing in return). You can also position gifted cities carefully to cause border tensions between AIs, among a few other clever tricks.
The calculation of the points for the global ranking: is it the same for the other civs as for my empire? How does it work?
I don't know how score is calculated exactly, but no civ has a special bonus (or penalty) in terms of score. If you're talking about the demographics it's likewise calculated the same for everyone, but note that some early UUs count as more Soldiers than regular units, which can clue you in on whether either Hammurabi (Bowman) or Mansa Musa (Skirmishers) is in the game on T0.