Duke of Awesome
Warlord
i have a question (i dont know if it was answered or not already since im not reading 540 pages) what does imperialistic do? i know the settler part but what does great general emergence mean?
The Imperialistic trait will increase the amount of points that go towards creating a Great General in each combat.i have a question (i dont know if it was answered or not already since im not reading 540 pages) what does imperialistic do? i know the settler part but what does great general emergence mean?
Can barbs capture an unattached great general?
i have a question (i dont know if it was answered or not already since im not reading 540 pages) what does imperialistic do? i know the settler part but what does great general emergence mean?
Hi everybody
Im one of those sad old guys who only plays against the computer (which Im convinced cheats on occasions) I play patched version 1.74 on Noble level and just about hold my own. But Im getting very frustrated trying to stop my cities doing their own thing and going into starvation mode when the turn before they were a couple of turns from growing.
Its the 1940s and Im trying to build the Apollo project and increasing my other 15 plus size cities. I carefully set each one up to grow quickly. There are no happiness or health problems. On the next turn I find some of them are in starvation mode with lots of merchants and scientists. It doesnt matter what traits I emphasise or switch off it still happens with one or two cities each turn. That means each round I have to go into each city and light up the appropriate tiles again and again. Which is where I give up in frustration.
I thought it might be a computer glitch but Ive tried the same game on my laptop and the same thing happens. Can anyone help with this?
Just a minor correction: if you join a GG to a unit, that unit will recieve the Warlord promotion ( free upgrades ) and 20 XP will be distributed evenly for the units in the tile. There are certain circumstances where it might be a good idea to give the XP to more than one unit ( if the XP would be wasted in the warlords unit for not acheiving another promo , but valuable in a second unit , for a example ), but most of the times it is better to make sure that the unit you want to be a warlord is alone in a tile when you attach the GG to it.The GG can build a Military Academy, join the city as a Military Instructor, or join a unit for 20XP and free upgrades.
Some people advise attaching the GG to a weak mobile (move 2) unit and promote up the medic line to get medic III, which can only go to a unit attached to a GG. There may be other GG-only promotions, but medic III is the one I really like.most of the times it is better to make sure that the unit you want to be a warlord is alone in a tile when you attach the GG to it.
If you recall, Great Generals weren't in vanilla Civ4, so it wouldn't actually matter there.Well, the issue of how to get super-medics is one where ppl have various lines of reasoning. Surely that a mobile unit is the best idea in pre-BtS ( vanilla/warlords )...
Pretty rare, yes. Getting a free Great Person is a fairly powerful event, so count yourself lucky if you get one.Is it rare for an event to give a Great Artist?
WOO-HOO!Pretty rare, yes. Getting a free Great Person is a fairly powerful event, so count yourself lucky if you get one.![]()
Pretty rare, yes. Getting a free Great Person is a fairly powerful event, so count yourself lucky if you get one.Is it rare for an event to give a Great Artist?![]()
WOO-HOO!![]()