In BTS, what is this Flank Attack I've read about? I can't find the info now. Cavalry units always attack Siege units first?
When cavalry type units survive an offensive battle against a stack of units, they will damage several siege units. Which types of siege units are eligible to be damaged is noted in the entry of the cavalry type unit.
I bet there's a section about this in the civilopedia entry on the new rules in BTS.
Quick question:
I am downloading the following mods and patches onto a USB stick from my local library:
BAT (Since it includes BUG, yes?)
Solver's Patch (Unofficial 3.17)
The Official 3.17 patch (needed for Solver's)
I have an installer for Solver's, so that's SORTED. But I need to know where to extract (and how do you do that >_<) the BAT .zip files.
The best place to ask about this is the
subforum about the BUG mod.
Oddly, I just ran across an old "note to self" about trying REX.
What do you do with the workers? Chop?
How do you protect your settlers if you are not building military?
Do you do this in every city?
How many cities do you stop at??
The workers should not only chop, but also improve the terrain. Terrain improvements can double or triple the output of terrain and thus they are paramount to the productivity of an empire and thus very important for fast expansion.
For fast expansion, you should focus on hammers and food. For continued expansion, you should at some point when the net research rate becomes low, focus on commerce.
You should build units to not only protect your cities, but also the workers and terrain improvements. Also, you need them to find the city locations for your new cities. You need some exploring units first.
You should never stop, you could adjust the speed of expansion to the speed with which you are able to improve your economy.
The economy is NOT measured by the research percentage. It is measured by the absolute number of research points when you are at a break even point for gold. If this number becomes so low that it might become negative when you add another city or when you find you're researching too slow and need some new technologies, then you should slow down expansion.
When rexing, you don't focus on buildings and wonders or a strong military.
Rexing is not necessarily the best way to win the game. You won't get wonders, you won't conquer enemies, you won't get the best early game economy, you might be vulnerable to an aggressive neighbour. You will get a lot of land and thus a lot of resources, you will have a good basis for strong mid to late game economy.