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Quick Questions and Answers

Discussion in 'Civ5 - General Discussions' started by ori, Sep 25, 2010.

  1. Bretwalda

    Bretwalda Warlord

    Joined:
    Sep 10, 2001
    Messages:
    255
    Location:
    Budapest
    I usually have my non-puppet cities on production focus, as I have to build stuff and a lot in them. Do you do the same? I usually have 3 core cities.

    Sent from my ZP951 using Tapatalk
     
  2. Carl5872

    Carl5872 Prince

    Joined:
    Sep 3, 2008
    Messages:
    791
    Location:
    Mentor, Ohio
    Desert Folklore (given desert)
    Sun God (given the wheat, 'nanners and Citrus)
    God of the sea (+1 hammer per sea resource given a watery map)
    Also I forget the name but +1 faith from copper, iron and salt given those resources.

    Those 3 are my favorite provided I have the respective resources.
     
  3. rover6695

    rover6695 Prince

    Joined:
    Aug 5, 2014
    Messages:
    437
    I like God-King, what do you think?
     
  4. Volcanon

    Volcanon Prince

    Joined:
    Jun 12, 2006
    Messages:
    300
    God King is good for Venice and smaller civs. Gives you a good early bonus.

    It's not as good if any pantheon is still available that would give you beefier bonuses. But sometimes you have luxury mismatches (say one gold, one dyes and one salt or something) and aren't near jungle/desert/tundra so there's no way to make your dirt super awesome.

    Desert Folklore is the best one because it counts flood plains as "desert". The jungle = +1 culture one is great if you're in the jungle. Tundra one isn't quite so good because tundra without forest is crappy. Even with a river or a lake you're only getting 2-3 food per tile.

    God of sea is super crispy awesome on a water map especially if your capital has sea luxes.

    For bigger empires happiness for being near a river is probably better.

    Most of the pantheons are good in the right circumstances. Even faith healers is super awesome once you have airplanes since they are all based in your city.
     
  5. Crus8r

    Crus8r Chieftain

    Joined:
    Feb 4, 2015
    Messages:
    56
    I know a lot of people like God-King, but it will only ever affect the capitol, and the bonuses become quite marginal mid-game and later...

    I guess it does have the bonus that it will only very rarely help other civs that went piety and got the Religious Tolerance policy...

    Crus8r
     
  6. psparky

    psparky Prince

    Joined:
    Feb 24, 2011
    Messages:
    546
    Gender:
    Male
    There is a barb camp on a one tile peninsula. If I occupy the only adjacent land tile, what will happen regarding spawning?

    Can land units spawn behind me? Or in the sea if they have embarkation (turn 45, I don't have it, pangaea map)? Will they only spawn boats?

    Thanks in advance.
     
  7. Bretwalda

    Bretwalda Warlord

    Joined:
    Sep 10, 2001
    Messages:
    255
    Location:
    Budapest
    Camp will disappear as you would have popped it but barbarian unit will stay and can be killed.

    Sent from my ZP951 using Tapatalk
     
  8. psparky

    psparky Prince

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    Male
    Thanks, but that's not it. I should have said the camp has a barb in it already. I'm not going to attack the barb in the camp, just fortify next to it in the only land tile adjacent to the camp.
     
  9. Bretwalda

    Bretwalda Warlord

    Joined:
    Sep 10, 2001
    Messages:
    255
    Location:
    Budapest
    Oh I see. Barbs won't spawn behind you. Boats will spawn. I am unsure whether barb land units can overstack in camp but that one unit will probably attack your unit.

    Sent from my ZP951 using Tapatalk
     
  10. BlackWizard

    BlackWizard King

    Joined:
    Dec 14, 2010
    Messages:
    673
    Can somebody give me link to "Small Tips and tricks" thread? I tried with those search words but didnt find it.

    However this is my trick. You know that if your gpt per turn is more than -5gpt you start to lose units once you run out of gold. However even if you have like -400gpt you want lose any units if you have at least 1gold in bank. This is useful sometimes when you have reached desired tech for domination and you dont need any science anymore. Just pillage one tile every turn and your units are safe.

    Edit. Also what is correct thread to request new mods for civ?
     
  11. Browd

    Browd Dilettante Administrator

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    Rural Vermont
  12. Sgtwolf00

    Sgtwolf00 Potential genius

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    Location:
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    For some reason I feel like this won't get answered but I'll try anyway. Can we have private threads on his website? Or are the messages the only private medium we can have? Thanks in advance!
     
  13. Browd

    Browd Dilettante Administrator

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    Social groups are semi-private.
     
  14. rover6695

    rover6695 Prince

    Joined:
    Aug 5, 2014
    Messages:
    437
    Is there anyway when starting to set up a game you can have it where certain civs are NOT selected?
    Like say you want random opponents, but no Sweden?
     
  15. Bretwalda

    Bretwalda Warlord

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    Location:
    Budapest
    I don't think there is a way without modding.

    Sent from my ZP951 using Tapatalk
     
  16. Browd

    Browd Dilettante Administrator

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  17. rover6695

    rover6695 Prince

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  18. Sgtwolf00

    Sgtwolf00 Potential genius

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    Semi private? What people cane see your post but they can't post unless they are a member?
     
  19. Browd

    Browd Dilettante Administrator

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    Location:
    Rural Vermont
    Social groups can be open to all, or can be invitation only.

     
  20. rover6695

    rover6695 Prince

    Joined:
    Aug 5, 2014
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    Several questions, which I thought might go better here than in a bunch of new threads:

    1) This past game I did a caravan to my capital sending food, and it really grew bigger than normal. Is that really the trick, sending a caravan helps that much?
    a. Do you send it throughout the game or do you stop at some point?
    -I actually needed more hammers in my capital mid game so I changed it from food to production.


    2) Do you guys tend to colonize or not?
    -Frankly, with the outpost mod, I see little reason to. I find it slows me down unless I am deliberately playing wide.
     

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