Guardian_PL
Emperor
- Joined
- Nov 4, 2006
- Messages
- 1,231
By checking "Allow Policy Saving" in Advanced Setup when starting a game.Anyone remember how to delay selecting a policy until you open a new branch?
By checking "Allow Policy Saving" in Advanced Setup when starting a game.Anyone remember how to delay selecting a policy until you open a new branch?
Anyone remember how to delay selecting a policy until you open a new branch?
It should download automatically through Steam.
Hi there. I got some questions about when you put civilizations on the same teams. I was planning to do a 4vs4 but I need some info:
1. In a team, everybody's science is used together or everyone must research tecs for him/herself?
2. If you declare war, all your team will go on war with you?
3. If someone builds a wonder, all the team will get bonuses?
4. If someone wins the game, all his/her team win?
5. Is it possible to declare war against other players on my team?
Ok, that's all. Good evening...![]()
Yes, but the normal improvements is destroyed (i.e. replaced).Some questions about gameplay, sorry i'm new and CivPedia sucks.
1. Can you build Great Person special improvements (Landmark, Custom house, etc) on tiles that already have normal improvements (farm, etc)?
No.2. Can you build 2 different GP special improvements on the same tile?
Other than chopping a forest, no.3. Is there any kind of hurry method other than purchasing a unit or building?
Yes, although they won't always be completely completed.5. Can World Wonders be rushed using Great Engineers?
No, you can build as many world wonders per city as that city is eligible to build (e.g. a non-coastal city cannot build the Sydney Opera House, but other than such restrictions, world wonders are unlimited per city).6. Can you build only 1 World wonder per city?
Again, unlimited.7. How many national wonders or projects can you build per city?
Not a set amount. They simply provide a free tech, whatever era.8. How much science does a Grt Scientist add to your research when consumed?
Starting a golden age. Nothing else. They are generally considered underpowered.10. How is an Artist used other than making a Landmark and for land grab?
Depends on era and (I think) game speed. The culture is added to your total, not to any specific city.11. How much culture do culture CSs give you? Is the culture added to capital? or only to your total towards policies?
Again depends on era and (I think) game speed. If you are allies, it gives food to your capital as well as all other cities, but if you are just friends, then it's just going to the capital.12. How much food do maritime CSs give you? Do they give to all cities or capital only?
Get it inside your borders, or trade with whoever owns it. You cannot acquire resources in neutral territory, or by just building a road to it.14. If a resource (strategic/luxury) is outside of your borders, how can you acquire it? Do you have to build a city near it? is there colonies? do you need a road?
are there a limited amount of specialist spots available from the buildings??
if you just build farms around a city...what happens when you run out of specialist spots from buildings. Is there a generic specialist type that you can have an unlimited amount of...
In case I correctly understood the question: When you have more citizens, as you have tiles or specialist-slots, the additional citizens will only bring +1 production (no food, no gold).
Thanks so much kamikaze.
Can you still give me an idea of how much culture a CS gives, a general range and estimate will do. Right now I have no clue!