Quick Questions and Answers

In Civ4, you can rotate the camera angle and look at units, etc, from different sides. I think you do it by hitting control + right or left arrow. Is there a way to do that in Civ5?

Also, a trade route question: do you need to have a harbor in a city connected to your capital (or in the capital itself) in order to connect an isolated island city that has a harbor?
 
How can i skip the policy choice for next turn(s) :confused:, now i've enabled the save policy option before the game, but in game i can't click on the next turn tab, when a new policy is available, because the next turn bar is flashing with ADOPT POLICY, that's extremely irritataing :mad:. Just got the game ,so i'm sorry if the question is stupid.
EDIT: Nvm just found out that right clicking the turn tab, will let me skip my policy choice :).
 
In Civ4, you can rotate the camera angle and look at units, etc, from different sides. I think you do it by hitting control + right or left arrow. Is there a way to do that in Civ5?

Also, a trade route question: do you need to have a harbor in a city connected to your capital (or in the capital itself) in order to connect an isolated island city that has a harbor?

On camera rotation: not that I have found.
On trade routes: Yes, you need a harbor in the island city, and one in your capitol (or in a city connected to your capitol by roads) to connect the trade route. Also, the route cannot be blockaded by enemy ships (so having multiple ports on your home continent is often a good idea).
 
I've quickly Googled this, with no luck...

Can anyone confirm what controls which units City States are able to build? Is it related to the Technology progress of the in-game major Civs?
 
Hello,

I am currently playing my first serious civ 5 game on prince difficulty. I am now in 1830 ad but many of my neighbors have only founded around three or four cities so far, whilst I already have around ten. There is still enough room to settle. Any ideas why they build so few cities only? Is this normal in Civ 5? In Civ 4 the AI would found many more...

Cheers,
Piru
 
Hello,

I am currently playing my first serious civ 5 game on prince difficulty. I am now in 1830 ad but many of my neighbors have only founded around three or four cities so far, whilst I already have around ten. There is still enough room to settle. Any ideas why they build so few cities only? Is this normal in Civ 5? In Civ 4 the AI would found many more...

Cheers,
Piru

Piruparka, this is not an exact answer, but it could be a big mix of certian gameplay aspects.
1. Prince is a normal difficulty, the AI isn't the hardest and thus might not be making some of the best settling decisions.
2. Different empires have different game strategies. e.x. Ghandi usually has a small empire with big cities, Sulieman, Catherine, and Haiwatha usually put down lots of cities. You may be in a game with civs that don't expand tons.
3. Each civ rolls +/- 2 on their expansion stats. E.x. Someone who may expand at a high level 7 may only be at a mediocre 5 in that specific game.

Hope this helps at all. I could be wrong, so further explanations may help still.



Here is my question:
I just got back into Civ5 after 6 months away from the game. I also just got a new laptop. Dell xps 17. How come I can not get the game to go to fullscreen? Even if I go to the options menu and select it, the game does not enter the mode.

There is ALWAYS the windows 7 task bar at the bottom (I have to hide it to see by it). I can see the page and title bar at the top of the screen. Lastly, the entire civ screen seems to be down under my screen. (Example, if I go to the tech tree, the scroll bar is to low to see in my screen, and just the top of the exit bar is visible).

If there is some setting I need to use to play on a laptop, I would appreciate the help, as this is the first one I have owned/played games on. Thanks for any help.
 
Here is my question:
I just got back into Civ5 after 6 months away from the game. I also just got a new laptop. Dell xps 17. How come I can not get the game to go to fullscreen? Even if I go to the options menu and select it, the game does not enter the mode.

There is ALWAYS the windows 7 task bar at the bottom (I have to hide it to see by it). I can see the page and title bar at the top of the screen. Lastly, the entire civ screen seems to be down under my screen. (Example, if I go to the tech tree, the scroll bar is to low to see in my screen, and just the top of the exit bar is visible).

If there is some setting I need to use to play on a laptop, I would appreciate the help, as this is the first one I have owned/played games on. Thanks for any help.

Run it in DX10/11. DX 9 runs in windowed mode. If this isn't the problem, then I'm not sure. Sorry.

My question: is there a way to decrease AI aggressiveness? I mean, even on King I'm literally fighting wars against literally all the AI the entire game (a.k.a., wars that start in 3000 BCE and never end). I don't see an option to lower aggressiveness.

If I want to play a builder game, should I lower the difficulty to something really low? I don't want to play against dumb AI, but this is getting ridiculous.
 
No, looking at the complaints about the AI always going to war, a setting for more/less aggressive AI would probably be appreciated by quite a few players. Civ III had 5 options; neutral + 2 notches up or 2 notches down.

What you could try here is of course going for a few AI's less in your game, or a map type that has a more insular character.
Having sufficient units on your front and diminishing the army of your aggressors of course also will help.
Otherwise there's probably no other way but to break into the XML files and lower the figures that determine how eager the AI is to go to war. That would be quite some work, though, because they're not together in a file, instead you would need to go into every separate leader's file to change a figure. I'm not sure you want to do that.
 
Here is my question:
I just got back into Civ5 after 6 months away from the game. I also just got a new laptop. Dell xps 17. How come I can not get the game to go to fullscreen? Even if I go to the options menu and select it, the game does not enter the mode.

There is ALWAYS the windows 7 task bar at the bottom (I have to hide it to see by it). I can see the page and title bar at the top of the screen. Lastly, the entire civ screen seems to be down under my screen. (Example, if I go to the tech tree, the scroll bar is to low to see in my screen, and just the top of the exit bar is visible).

If there is some setting I need to use to play on a laptop, I would appreciate the help, as this is the first one I have owned/played games on. Thanks for any help.
Weird problem; have you set your screen resolution properly in the graphics options set-up?

Re: fullscreen, this happens (taskbar overlap) when you move the gamescreen to use other programs, so you have to check "autohide the taskbar" if you're running other apps while playing. Also, you have to quit the game and reload for graphics changes to take effect.
 
Greetings.

I am a big Civ IV: BTS and Alpha Centauri fan. I have ordered a new computer and have bought CiV Game of the Year Edition. Any general advice you would give to a new player?

I'm thinking in terms of any Mods you might recommend before I get used to vanilla version (such as those that improve AI?), or any general tips for folks like myself making the transition from Civ IV to Civ V.

Sorry to be vague, I am a bit out of the loop here but am looking forward to running my first game.

Cheers!
 
Ok here's a easy one, what is a "tall empire"(less cities, more population aka OCC or a building game)?
 
Greetings.

I am a big Civ IV: BTS and Alpha Centauri fan. I have ordered a new computer and have bought CiV Game of the Year Edition. Any general advice you would give to a new player?

I'm thinking in terms of any Mods you might recommend before I get used to vanilla version (such as those that improve AI?), or any general tips for folks like myself making the transition from Civ IV to Civ V.

Sorry to be vague, I am a bit out of the loop here but am looking forward to running my first game.

Cheers!
The most important tip I can give you is that it's quite a different game. Civ5 isn't Civ4 with better graphics.
It's more streamlined (some people would call it dumbed down, I only partially agree), very heavy on money, uses global happiness, no health and, of course, there's the hexes and the one unit per turn.

A mistake often made is that a player coming from Civ4 builds/buys too much. Don't build too many buildings, only the bare necessities, keep roads to a minimum (only traderoutes with sufficiently big cities) and don't build too many units (especially workers). Of course don't built too little units either ;)

I hope that helps :)

As far as mods go, I'd suggest UI-enhancing mods, such as Infoaddict and, after trying vanilla ofcourse, Thal's Combined Mod which improves and finetunes the gameplay.
 
The most important tip I can give you is that it's quite a different game. Civ5 isn't Civ4 with better graphics.
It's more streamlined (some people would call it dumbed down, I only partially agree), very heavy on money, uses global happiness, no health and, of course, there's the hexes and the one unit per turn.

A mistake often made is that a player coming from Civ4 builds/buys too much. Don't build too many buildings, only the bare necessities, keep roads to a minimum (only traderoutes with sufficiently big cities) and don't build too many units (especially workers). Of course don't built too little units either ;)

I hope that helps :)

As far as mods go, I'd suggest UI-enhancing mods, such as Infoaddict and, after trying vanilla ofcourse, Thal's Combined Mod which improves and finetunes the gameplay.

Interesting and useful...thank you.

Is there a lot of pressing the 'end turn button' in Civ V then? If there is only one unit per tile, limited road building, a go-light attitude on city buildings, that takes a lot of the management away from a Civ-IV style gameplay. I play on Marathon and there is always something to do each turn.

Would you suggest the slowest speed setting on Civ V? Also, what exactly do your cities do when you are not building or producing a unit? Do you plump the resources into scientific progress?

Finally - any suggestions at difficulty setting to start with for a seasoned Civ IV player (I usually play Monarch and above).
 
I've got a question: If you turn off all victories except say, domination or cultural, does the AI make itself try to go for that victory or does it try to win the game regardless of what victories are allowed? Like if the ai doesn't even modify itself for the victories that you allowed.
 
Objectively, what's the maximum amount of cities you can have without running out of happiness? (Assuming populations of between 8-12 per.)

Subjectively, when does it become more hassle than it's worth to build another city?
 
Interesting and useful...thank you.

Is there a lot of pressing the 'end turn button' in Civ V then? If there is only one unit per tile, limited road building, a go-light attitude on city buildings, that takes a lot of the management away from a Civ-IV style gameplay. I play on Marathon and there is always something to do each turn.

Would you suggest the slowest speed setting on Civ V? Also, what exactly do your cities do when you are not building or producing a unit? Do you plump the resources into scientific progress?

Finally - any suggestions at difficulty setting to start with for a seasoned Civ IV player (I usually play Monarch and above).

There does tend to be a lot of 'end turn button' play in a relatively peaceful game. However, you will have to renew trades and check diplo for opportunities quite often.

Building wealth or Research only gives 25% conversion of hammers, so it isn't an attractive option. But it sure beats building units that you will only delete as soon as they are built. Probably if you can't build anything useful, you should hire as many specialists as you can, concentrate the remaining citizens on working food (if you have happiness to expand with) or commerce. Commerce is always useful, as gold can be used to buy anything (units, buildings, city states friendship, luxuries, research agreements (science), and whatnot).

If you play Monarch on Civ IV, you should be able to win comfortably on Prince in Civ V (which is the level at which neither you nor AI receive bonuses). I'd recommend starting there, because you'll have a lot to learn and it could be a frustrating experience when stuff happens and you have little understanding why.

I would definitely AVOID playing at the slowest gamespeed in Civ V. Especially if you are new to the game. I think it would be pretty masochistic to go for a Time victory in Civ V on Marathon speed. Civ V turns take longer, and the wait between turns tends to be longer unless you have a really speedy processor and graphics card. That's why there are a lot of vacant spots in the HOF-V for the slower speeds.
 
I've got a question: If you turn off all victories except say, domination or cultural, does the AI make itself try to go for that victory or does it try to win the game regardless of what victories are allowed? Like if the ai doesn't even modify itself for the victories that you allowed.

I don't know, but I doubt it. Civ IV they do not adjust if you shut off VC's... but Civ IV AI is designed to be an obstacle for the player rather than a real opponent.

It would be better for Civ V designers to have given the AI the ability to handle the game with all VC's enabled before they start making it able to handle situation with only one or two vc's. But I'd suggest you try it and see... it should be pretty obvious if you turn off peaceful VC's and the AI aren't building an army.
 
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