KMRblue1027
The Crown!
Dunno if this has been reported or not but not having slavery gives +1 instead of +1
No it actually gives -1 . I'm not sure why but that's how it works.
Dunno if this has been reported or not but not having slavery gives +1 instead of +1
1.There is one feature that would greatly improve RAND. If it is possible, please implement limits on how many units can be build per one resource. It is present in Civ5. For example, if you have one iron you can build 10 swordsmen, if you have one oil you can build 10 tanks, jets, battleships, etc. If it is doable, it would take this mod to another level.
this is a useless quest IMO. The holy mountain is usually on the other side of the world and even if you make that 10,000 mile journey and settle there, you only get a tiny boost of happiness. Either put a range limit on where that holy mountain is from the current controlled area at the time the quest is given or boost up the reward. Perhaps make an automatic second holy city WW in that new city that settles there. Then it would be worth it to get the money boost of a second Temple of Solomon or the science boost of another Statue of Zeus, as well as an additional 100% War Weiriness to your enemies.
* I liked it when pollution caused terrain to turn into desert, one tile at a time. I like to fight post-apo wars where giant robots of death fight on devastated land over the few left resources needed to sustain an ever shrinking population... but maybe that's just me, and I know some don't like to lose pop over pollution (I, for one, think it makes for an awesome - virtual - ending of the world), so maybe it could be an option.
Just some thoghts i whanted to share:
First of all the early goverment civics are way to powerfull, especaly despotisem, i can easely keep it running untill the modern era on noble untill the incresed maitnace kickes in, i think it should decrease both national aswell as local rebelionis and the + should be removed.
Also revolutions are far to frequent for my taste, it makes conquering stuff barely worth it, as the citys will constantly revolt, longing for thair homeland even after a milinia, i think there should be a buff to the base stability of all empires or something like that.
Also a better documentation as to what leads to revolutions would be nice, i constantly get financial trubble as a reason but i do have a lot of cash, so yeah...why?