Rat 41 CCM - AW a first attempt

Speaking of using Missonaries to scout, what happens if they run into a new nation? Do we have a contact, if the other guy cannot see us? IOW will F4 show the new guy or does it require a normal contact?
We will gain the contact if we spot them, so maybe scouting isn't such a good idea after all.
 
Was not sure as we did not have to DOW upon contact in prior game, never paid attention to it. Probably would not remember for sure anyway. Yeah that changes.
 
If we can crack Indochina, we will be in very good shape. They are the ones we need to take. Currently we have a window of opportunity with our attack 4 knights while the AI has not yet gotten gunpowder (I hope). We must make use of that fact as much as possible.

Well Indo are all the way over the big range of mountains as we can see two towns, so odds are we will swing into Turks and behind them to the left will be Carthage, because behind them and to the right we can see Indo borders.

Once we find how far behind them and how much to the left and right, we can plan. We for sure want to bust at least the Turks prior to facing those Arbq units. We can at hope that most of the towns are not on rough terrain.

Do we have any place making Legions still? We may need to use some as loss leaders to soften Arbq's, once they come into play.
 
Well, one thing is certain in all this confusion ;): if we strike west from Rome through the Turkish mountains, it'll be with units we don't have yet, since we don't have much in the capital area. That means that we may be able to keep our options open through Elephantium's round. We can try to push forward on the Russian front with the units already there (including those on Pusan's mountain), while accumulating reinforcements around Florence for maximum flexibility, and getting our road into the mountains started towards the end of the round. If we can't make any more progress in Russia without reinforcements, we can take that as a sign we should try the northern project instead. If instead the Russians seem to be yielding easily, we may decide that we should push that advantage despite the risk of new contacts.

One exception to the above: we do need a few more arquebusiers on the Russian front.

Bear in mind that we'll need arquebusiers to cover our stacks in the Turkish hills and mountains, too; we can't only crank out knights if that's our plan.

At Wonsan we'd definitely be standing on the defensive, unless there's a sudden drastic drop in the number of enemies coming that way.
 
Had a quick look at the save. I surely would drop luxury to 20%, we will need to employ scientists but don't forget with 4 beakers they are powerful too. We can build plenty of happiness buildings if we require to increase city sizes. However, short term, 20% lux and employing scientists will get us more money (less deficit in fact) and a faster tech rate.
 
It may be something of a tossup, but I'm inclined to go for the Turks. You can also take me off indefinite skip now, I think I'm over my bout of depression with my last turn set.
 
I got a leader, but now I don't know where to use it. Nothing looks inspiring :(

Any suggestions?

I'm going to pause for a break; I've stayed up WAY too late playing this turnset! :eek:

Spoiler :

Pre-turn:

Drop to 20% lux
MM cities to stop riots.
Note that we're Strong compared to everyone we know.

IBT:

Egypt wants to talk. Forget it.
Jumbo retreats at Wonsan
Jumbo dies at Wonsan 1-0
Turks pillage road next to Wonsan

Rome: Arquebus -> Knight

Turn 1 (1125 AD):

Wonsan:
Kill redlined jumbo 2-0
Kill Indochinese spear 3-0
Missionary attempts to convert Indochinese sword, to no avail 4-0.
Use a Legion to force Jumbo to retreat, exposing...
eKnight kills rKnight 5-0

Cheju:
Lose Praet :wallbash: before killing Russian spear with Legion 6-1

Venice: Lose Knight :cry: before killing zerk with Legion. WTH, I ought to quit using those paper tigers and go exclusively with lower-attack-value Legions 7-2
Slaver kills cat, no slave 8-2

Namp'o:
Road 1S of city.
Treb and cat kill 2 Russian swords 10-2
Knight kills spear 11-2
Lose a Legion vs. the last sword on that square 11-3
Missionary recruits Russian Archer 12-3

IBT:

Zerk kills arquebus at Venice 12-4
Rome: Knights
Wonsan: Fort -> Slavery
Pusan: CC -> Slavery

Turn 2 (1150 AD):

Treb kills a Russian sword near Namp'o 13-4
The land SW of Pyong looks pretty good. I'd happily put two cities in that area. In fact, I think we can fit *three* cities in that space without overlapping.

IBT:

:eek: MASSIVE Indochinese stack comes out of the fog near Wonsan! On my turn, I count 13 units
Russian cat and pike come out of the fog near Cheju.
Carthage wants to talk. Get lost.
Senate produces Praet
Rome: Knights
Naples riots :eek: Strange, CAII didn't warn me -- and I didn't see any problems with the citizens there last turn :(
Venice: Knights
Genoa: Knights
Turin: Knight -> Windmill for faster Knights (also has culture expansion)

Turn 3 (1175 AD):

Wonsan:
Legion kills Jumbo SW of city 14-4
Missionary converts catapult crew 15-4
Lose vLegion redlining vKnight 15-5
2 eLegions kill rKnights 17-5
Yogi fails to convert redlined Knight 18-5
eKnight kills rKnight ...

IBT:

Turks pillage another road near Pisa.

Rome: Knights
Milan: Knights
Pyong: Granary -> Windmill
Wonsan riots (due to enemy troops messing up tile assignments, I think)
Namp'o: Fort -> Arquebus
Pisa gives us a mace

Turn 4 (1200 AD):

Namp'o:
Lose a Knight before killing Egyptian War Chariot 19-6
Lose Treb vs. aCav 19-7 :mad:
Legion retreats aCav
vEnslaver kills aCav, promotes. No slave. 20-7

Pisa: Knight kills Turk Spear 21-7
 
How about rushing a building in one of the shield poor cities. Slavery for example or a happy building.

Just use the MGL, with so many enemies we are bound to get more of them.
 
If the Leader's at Wonsan, using him to rush an academy in Pyongyang would be good. Then keep Pyong at +10 food for as long as possible, regardless of the effect on production there.

Rushing an instant granary in our new town would be a good use of our next Leader, if any. Or a Leader gained around Nampo could rush an academy in Pusan, which should also be kept at +10 food for as long as possible, BTW.

The Indochinese have been a bit passive relative to their strength, so a big stack from them was probably inevitable. I see you're going to keep us in suspense as to what you did about it. :lol:

Losing a knight attacking a chariot is really bad luck--that's 4-1.
 
Riots can be trigger by growth, units stepping on a tile that force a switch to lower gold yield tile. If you have units that will coming in your norrder during IBT, check that town to be sure it has some slack in happiness, else you can get a reduction of income for happy.

Yeah there are going to be some ugly rng rolls and someone has to get them. Nice of you to take that task on. :D
 
lurker's comment: I'm reading along. Y'all are doing well all things considered.

Is there any chance you would choose to play on as a regular game if the AW does not work out?

... just for the experience at CCM :goodjob:
 
lurker's comment: I'm reading along. Y'all are doing well all things considered.

Is there any chance you would choose to play on as a regular game if the AW does not work out?

... just for the experience at CCM :goodjob:

There are several options. Try with an enhanced GLB. Use a less stringent variation like only having to be at war with one civ at all times. We smoked them at DG with no variant.

Drop down to Monarch and play AW, with or without an enhanced GLB.
 
Met them where, how? A boat came by, see ground units? In the Russian direction or the Turks direction? In numbers, what is the tech parity like? Very cryptic comrade. :D

Sorry about that. I was in a hurry. My turnlog goes into more detail; one of their chariots came out of the fog near Cheju.
 
Is there any chance you would choose to play on as a regular game if the AW does not work out?

It's flattering that you're that interested in the game, but as Vmxa implies, there wouldn't be any sense of achievement to justify the time spent when we've already beaten CCM, non-AW, at a higher difficulty level than this. And these games would lack tension, for players and lurkers alike, if we played with the mental reservation that we could always drop the AW condition if we were getting crushed. ;)
 
Turn 4 continued...

Spoiler :

Per the team's discussion, rush an Academy in Pyongyang

Near Namp'o:
Lose a Missionary trying to convert a wounded aCav :( 21-8
Enslaver kills the offending unit (no slave) 22-8
Missionary converts a wounded aCav, new monk! 23-8

Wonsan:
Catapult kills jumbo 24-8

Rush a Windmill in Wonsan.
Upgrade cat to Treb.
eKnight kills jumbo 25-8
Treb-2 kills jumbo 26-8
eYogi fails to convert Turkey Knight. 27-8
Enslaver brings back a Turkish catapult crew in chains. 28-8
Legion kills jumbo 29-8
Lose two Legions trying to hit jumbos 29-10

Now there are 14 defenders in Wonsan vs. 9 Knights and 6 War Elephants in two Indochinese stacks. Two jumbos are wounded, so I'm hoping they won't attack, but two other jumbos can blitz me, so it still ends up being 15-14 in terms of numbers. I move in a chariot from Pisa to equalize that.

Risk leaving Namp'otent in the open near Pisa while moving him towards Wonsan. I have the feeling he'll be needed there if the city lasts this turn.

IBT:

WHEW! The massive Indochinese stacks bypass Wonsan. I have another couple of turns to whittle them down before they attack Pisa or Pyongyang.
Russian Treb comes out of the fog and retreats from our Arquebusier near Namp'o
Turkish sword suicides vs. Pisa Praet 30-10
Rome, Naples: Knights
Pyongyang: Academy -> Town Center
Wonsan: Windmill -> Slavery
Florence: Slavery -> Arquebus (also Yogi)

Turn 5 (1210 AD):

Wonsan:
eLegion kills jumbo 31-10
eLegion retreats jumbo
Trajan's Catapult (now Treb) kills jumbo 32-10
Knight Sir Titus kills Knight 33-10
eChariot kills jumbo 34-10
eMissionary kills knight, no converts 35-10

Pisa: Praet kills Turk spear 36-10

Moving to our next city site, we discover a Russian settler pair. Interesting...

Namp'o: Legion kills Sword 37-10
Chariot kills enemy catapult 38-10

IBT:

Lots of enemy movement, no combat. We see one blue chariot defending vs. an invisible attacker.
Rome: Knights
Wonsan starves.

Turn 6 (1220 AD):

Bologna settled at the mouth of the Pyongyang river. Making Granary.
Turns out the blue chariot was Arabia. We dial them up and declare war.
CAII notes that Scandinavia has entered the Age of Discovery.

Wonsan: Enslaver kills catapult 39-10
eKnight kills knight 40-10
Yogi kills jumbo 41-10
Lose Treb while redlining knight 41-11
Missionary drives away a catapult 42-11
Switch Naples to Arquebusier; we need a few more of them.

IBT:

Two Knights retreat at pyong
Rome: Knights
Pusan - Bombarde
Venice, Genoa: Knights (n.b. Genoa's growth is stalled)
Florence - Missionary
Cheju: Slavery -> Windmill

Turn 7 (1230 AD):

Pyongyang-Pisa area:
Legion kills redlined knight 43-11
Knight kills knight 44-11

Venice:
Zerk forces our knight to retreat
Lose Knight vs. zerk 44-12
Knight kills zerk 45-12
eLegion kills zerk 46-12
Yogi converts cat (Monk heads towards Rome). 47-12

Wonsan:
Yogi talks treb crew out of attacking (but doesn't convert them) 48-12
Treb kills knight 49-12
Lose Chariot vs. Knight 49-13
Legion kills knight 50-13:


Change Genoa to Knight; I think we'll need another one in the Rome region.

IBT:

Knight retreats at Pisa
Turkish forces have roaded the mountains near Turin!
Rome, Milan: Knights
Pyongyang riots due to a redlined Knight moving onto a riverside square :(
Naples: Arquebus -> Knight
Venice - supply shipment

Turn 8 (1240 AD):

Triangle area (Pyong-Pisa-Wonsan):
Legion kills redlined Knight 51-13
Slaver kills redlined Knight 52-13
Yogi converts redlined knight for a Monk 53-13
Legion kills pike 54-13

Leader rushes Granary in Bologna

Wonsan: eLegion kills jumbo 55-13


Cheju: Enslaver kills Arabian Chariot 56-13

IBT:

Knight retreats from arquebus near Pyongyang
Indochinese pike pillages flood plain near Wonsan
Russian front -
LB suicides vs. Arquebus. 57-13
LB suicides vs. our Jumbo. 58-13
near Rome -
Turkish Treb retreats from arquebus
Turkish Knight retreats from arquebus
A couple of Knights come to the forest near Turin

Rome: Knights (and Praet)
Milan - apprentice
Florence: Arquebusiers
Pisa: Granary -> Windmill
Bologna: Granary -> Roman Fort

Turn 9 (1250 AD):

Rush Windmill in Pisa
Rome Expeditionary Force (REF): Missionary puts paid to the Treb that just retreated. 59-13
Turin: Knight kills Knight 60-13
Namp'o: Lose Legion vs. Sword 60-14
Pyong: Yogi kills knight 61-14
Cheju: Knight retreats from Pike. Chariot kills it. 62-14
Wonsan:
Trajan's Catapult kills jumbo 63-14
eKnight kills jumbo 64-14
Enslaver retreats from spear
:wallbash: Misclick results in the ARQUEBUSIERS attacking that spear. 64-15
The Yogi finishes the spear off 65-15

Short-rush Knight in Naples
Short-rush Arquebus in Namp'o (now due in 4 instead of 6)
Switch Smolensk to Slavery.

IBT:

Russian LB suicides vs. our aCav near Namp'o 66-15
Turkish Knight suicides vs. Praet near Turin 67-15
Rome: Knight (plus Enslaver)
Genoa: Arquebus -> Windmill (for faster Knight production)
Turin: Windmill -> Knights
Pisa: Windmill -> Slavery (plus MDI)

Turn 10 (1260 AD):

Namp'o: Enslaver kills Russian LB 68-15

Wonsan:
Legion kills Indochinese pike 69-15
e* Knight kills Jumbo
Missionary talks enemy spear into going home (but not into taking orders) 70-15
eYogi talks enemy Enslaver into donning robes 71-15


Germanicus rushes an Academy in Pisa.

REF:

Knight kills Pike 72-15
Knight kills spear 73-15
Knight kills redlined knight, promotes 74-15



Turin: Knight dies trying to kill enemy Knight 74-16
Praet forces that knight to retreat

Short-rush Knight in Milan


Notes...

Workers for the Russian front are mining for Namp'o; they'll be ready to move up towards Rostov in a turn or two.
Workers for Wonsan are near Pyongyang; again, they'll be ready for action in another turn or two.
Operation: Alps was a smashing success, but now Iznik may be the AI's target instead of Wonsan. That's probably a good thing; it opens up Wonsan to attack Antalya and stop the trickle of units coming through the volcano pass to Turin.

Other than the two wandering Chariots, I haven't seen anything of Arabia. They must be REALLY far off. I hope so, anyway.

Russia settled a city W of Pyongyang in a really nice spot. I suggest we let it grow to size 2 before adding it to our empire.

The Vikings keep sending units to dance around between Venice and Cheju, but they aren't really doing anything. The garrisons there may look a little threadbare, but they shouldn't need much reinforcement.
 
I got it, will probably just do a pre tonight. Never know though I played till 2am last night.
 
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