Inherited turn:
Things have changed since my last turn, massive expansion where Egypt used to be, but that final Russian town still lives. Egypt still has a stack of cash, but some of the others have some as well.
Egypt: 6 cities, 4519g
Aztecs: 12 cities, 14g
Russia: 1 city, 1006g
Arabia: 9 cities, 3g
Mongols: 13 cities, 2373g
Unknown civ: unknown no of cities, unknown bank balance
Us: 52 cities
We are running lux at 10% which we don't need, decrease to 0 and hire 1 merchant. Switch some scientists to merchants, TOG next turn @+223 gpt, 2.5k in the bank.
We seem to have a bunch of units guarding the hills near Apisala. The front was there during my last turn set but has long since moved, lets see if they can be put to better use...
Light lucky candle, hit enter and start my happy dance.
IBT:
Aztec LB loses to musket but follow up attack kills cavalry in same square [1-1]
Lots of other units move into our territory
We advance into a new era...
Drum roll.
Happy dance ends, sad dance starts
. I think I need a new lucky candle.
We get nationalism as our free tech
Lagash cav->cav
1) 1210AD
Science to 100% switch merchants to scientists, Steam in 8 at -107gpt.
Switch Orenburg from Library to Cavalry, I don't think we need much more infrastructure.
Tutub appears to be totally corrupted and building a library, as is Dye-on-the-river, Dabrum and Nagsu, all switch to cannon.
Red-line MDI at Vald and discover we have no attackers, route a cavalry there, exit 1 MDI stage left [2-1]
Kill injured Aztec LB [3-1]
Aztec spear retreats vet cavalry, finish it off with a spare [4-1]
Disrupt Mongol settler pair for 2 salves [5-1]
More sleeping siege in Dye-on-the River, activate and use. Found another cannon sleeping in Kiss your axe goodbye.
Bonbard everything near Mansura, kill 2 redlined MDIs, 1 with cavalry and 1 with Elite musket which produces a leader, start happy dance again
What to do with it, Hmmm. A quick look establishes we barely have enough cavalry to fill it and as a couple are elite they aren't going in the army. [7-1]
Kill Arab LB [8-1]
Kill 2 muskets and a spear in Heliopis and take the city [11-1] capturing the Great Lighthouse and 2 slaves. Keep city, start on walls.
Kill Mongol musket behind our lines [12-1]
Kill Mongol MDI with elite cavalry [13-1]
Checking F4 we have a new contact, I welcome the American ambassador into the throne room and decapitate him, sending the head back with my best wishes. For some reason this angers the Americans and we declare war. They have 6 cities and are down Mono, Fued and Engineering, can we say backwards
. Turns out we met them because a galley sailed near Yamama, so prehaps they aren't on a seperate Island.
IBT:
MDI and crusader combine to kill our elite musket which I left exposed, still we got our leader out of it
[14-2]
LB kills MDI on hill [14-3]
Erech cav -> cav
2) 1220AD
Bombard and kill 4 mongol units near Masura [18-3], no promotions, no leaders
Kill aztrc LB, promoting [19-3]
Kill invading Egyptian musket [20-3]
Attack Muscat with knight army, not sure what the defending musket was on but I want some of that, it took 7hp off the army. [21-3]
Kill Aztec musket [22-3]
Kill 2 muskets in Lisht, taking the city [24-3], start on walls
Kill 2 muskets and a LB in Asyut taking the city [27-3] and capturing a treb, start on walls. We have now cleared that corner of the continent, when the armies have healed it is south with them
Egypt down to 3 cities, I can see the borders for 2 of them.
Upgrade *elite horse to cav for 150g
We currently have 33% of the world and 49% of the population, half way there folks
IBT:
Anjar worker -> worker
Disease hits Vald
Kuara cannon -> cannon
Kutha settler -> settler
3) 1230AD
Kill Egyptain and Russian LB near Giza [29-3]
Load 3 cavalry into empty army and help with Muscat, 2nd musket seems to be on the same stuff as the first
, 3rd and 4th go down easier and LB is no threat. We take Muscat [32-3], start settler
Kill pair of Aztec muskets [34-3]
This is no good, I'm running out of things to kill again. I'll have a word with TheOverseer, he seems to be too efficient at killing things
IBT:
Arac LB attacks kiss the fur [35-3]
Mongols start Shakespears.
4) 1240AD
Bombard 5 MDIs near Mansura doing very poorly, 19 siege does 4 damage
Kill 4 of them with cavalry [39-3]
Bombard and kill a MDI at Vlad [40-3]
Fortified pike in Damascus takes 14 hp off MDI army before dying [41-3], cover with a musket.
Kill Aztec LB [41-3]
Kill spear in Khabarovsk [42-3]
IBT:
Mongols seem interested in Muscat now
Ur Cav -> cav
Alexandra worker -> worker
Kish cav -> cav
Umma cav -> cav
Agade cav -> cav
Isin galleon -> galleon
5) 1250AD
Bombard and kill 8 MDIs and a LB from Mongolia near Muscat [51-3]
Kill 2 more spears in Khabarovsk and take the city [53-3], start walls. The Russians are no more. Capture 3 workers.
Kill pike in Edfu [54-3]
Kill 2 pikes in Damascus and take the city [56-3], capture 3 workers and a treb. Start settler
IBT:
Egyptian LB attacks cav [57-3]
Thebes worker -> courthouse
Babil settler -> settler
Bad-tibra cav -> cav
Erech cav -> cav
Kiss the Fur walls -> settler
6) 1255AD
Kill pike and spear in Edfu and take the city [59-3], start walls
Kill pike and spear in Pithom and take the city [61-3], start walls
Egypt has a single city left which I think I can take next turn
Kill Aztec LB [62-3]
IBT:
Big landings near Nagsu, Arabs land a LB and Aztecs 3 MDI and a musket, I kept some units nearby as I was expecting the Arabs, but this is a bit much
Aztecs are now interested in Muscat as well
Yamama worker -> settler
Tsetserleg settler -> settler
Kutallu Bank -> cav
7) 1260AD
Mongols are now showing rifles
Kill Pike and spear in Butto and take the city [64-3]. Gain 1883g and eliminate the Egyptians
Kill Spear in Bukhara [65-3]
Kill LB, musket and 2 MDI in landing and reinforce Nagsu. 1 MDI left [69-3]
Kill Mongol MDI, LB, crusader, MDI, LB and a pair of Aztec MDIs near Muscat [77-3]
Kill Aztec LB [78-3]
IBT:
We lose Fustat when a pike loses to a LB [77-4]
Remaining MDI dies in the assult on Nagsu [78-4]
lagash cav -> cav
Avaris worker -> settler
8) 1265AD
Retake Fustad killing the LB [79-4]
Cav retreats from Mongol musket, kill with army [80-4]
Kill Arab LB [81-4]
Kill 2 Aztec MDI near Muscat [83-4]
Cav retreats from LB near Khab, 2nd cav kills [84-4]
Kill 2 spears in Bukhara, taking the city [86-4] and capturing a worker
Follow up by killing the LB that left said town last turn [87-4]
IBT:
2 arab MDI attack Fustat [85-4]
Mongol LB and MDI attack cavalry [86-5]
We learn the secret of steam power, start on Electricity, 9 turns at 100%
Giza court -> barracks
Orenburg cav -> cav
Mansura worker -> settler
Akshak cav -> cav
Susa's marching band court -> cav
9) 1270AD
We have 2 sources of coal, 1 near Muscat and 1 near Pi-Ramesses. There is also 1 near Bad-tibra but it is not connected.
Kill Mongol musket [87-5]
Found Kisurra
Kill Aztec MDI [88-5]
Start railnet
IBT:
Arabs attack Fustat again and nearly kill defending MDI/Sword army [89-5]
Ur cav -> cav
Nagsu cannon -> court
Agade cav -> cav
Erech cav -> cav
10) 1275AD
Muscat is still popular, there are 5 MDI's near it. Or rather there were, they all had an accident [93-5]
Found New Kish to claim the Incense.
Thats it...
Notes:
The railnet has been started, but the workers are not yet in efficient groups, I should probably have started assembling them earlier but it slipped my mind. There are spices near Edfu, but unroaded and outside our current borders but we do have a settler in the area. The only other lux is Ivory and the Americans have that.
The only landing during my turns was at Nagsu, but the Aztecs and Mongols seem interested in Muscat.
There is a small force heading towards Mecca, it is hopefully enough to take it.
We are at 39%/56% land/pop. We have 6547 in gold saved. There is no prebuild for ToE yet, are we even going to bother; the only tech we don't have that would be nice is rep parts. I have a number of settlers building to fill out our lands.
The Mongols are the only people with Nationalism (apart from us) but the Arabs have now joined us in the new age. Nobody has MT.