Pre-Flight: CivAssist 2, Word running. Open the save, look things over.
Look around for some thing needing fixed, find almost nothing.
Civilian units:
Settlers 3
Workers 12
Slaves 10
Military units:
Archers 3
Maces 6
Horsemen 1
Cavalry 7
Impis 12
Pikemen 16
Armies 3
Catapults 1
Cannon 1
Galleys 7
Caravel 1
Unit Support:
Total units: 112
Allowed: 102
Support cost: 10 gpt
Press enter=>
IBT: Korea wants to talk. Lots of boats move around, no landings, 2 bombardments. Magnetism researched, ToG in a pathetic 12 turns.
KT gives us a Crusader.
Carthage Cavalry=> Cavalry.
Umfolozi Aqueduct=>Marketplace.
Turn 1, 1455 AD: We need some Galleons and Frigates as escorts.
First Frigate built is at Intombe, switch from Aqueduct, we need veteran Frigates more than another city.
IBT: Egypt lands a Mace near Ngome, Greeks land 3 Cavalry at Isles End.
Ankuwa Worker=>Cannon (if this town is to be abandoned and replaced, change it back to a worker)
Intombe Frigate=>Frigate.
Turn 2, 1460 AD: Bombard and kill all intruders with elite units.
Upgrade 1 Galley at a cost of 60 gold.
IBT: Typical bombardment, no landings and no builds complete.
Turn 3, 1465 AD: Do nothing except move the army onto our new Galleon.
IBT: Typical bombardment, no landings.
Zimbabwe Library=>Cavalry.
Bapedi Galleon=>Frigate.
Turn 4, 1470 AD: Even less to do.
IBT: Typical bombardment, Egypt lands a Mace near Ngome.
Turn 5, 1475 AD: Land army, Id not want to lose it.
Bombard and kill the Egyptian Mace.
IBT: Typical bombardment, no landings, but 3 transport type vehicles are within our waters.
Turn 6, 1480 AD: This is so slow I feel like I should be doing more. Nothing to do.
IBT: Typical bombardment, Korea lands a Cavalry, Egypt lands a Mace, both near Carthage.
Hattusas Barracks=>Cannon.
Ulundi Cavalry=>Cavalry.
Kadesh Worker=>Cannon.
Turn 7, 1485 AD: Landings dealt with, forthwith. No leaders, though I am using elites mostly.
IBT: Typical bombardment, though this time a citizen is killed. Egypt lands a Mace near Isles End, which riots. There are 3 Greek flotillas around there, so next turn could be quite interesting.
Harran Harbor=>Cannon.
Isandlhwana Library=>Marketplace.
Turn 8, 1490 AD: Our invasion fleet is almost ready.
IBT: Typical bombardment, Greeks land 2 Cavalry in jungle near Ibabanago.
Hlobane Marketplace=>Cavalry.
New Ulundi Cannon=>Cannon.
Turn 9, 1495 AD: Lose a Mace without scratching the Greek Cavalry.
Our Cavalry do better, both win.
IBT: Typical bombardment, Greeks land Cavalry in jungle near Ibabanago.
Our 1 Frigate is sunk immediately
.obviously we need several as guards.
Bapedi riots
.missed that one.
Turn 10, 1500 AD: Retreat the lone Galleon, cant risk losing an army.
Kill the Greek cavalry.
Civilian units:
Settlers 1
Workers 12
Slaves 12
Military units:
Archers 3
Maces 25
Horsemen 1
Cavalry 9
Impis 12
Pikemen 16
Crusaders 3
Armies 3
Catapults 1
Trebuchets 18
Cannons 2
Galleys 6
Caravel 1
Galleons 2
Unit Support:
Total units: 115
Allowed: 108
Support cost: 7 gpt
Sliders
40% tech/40%taxes/20%luxury
Research:
Theory of Gravity, 2 turns, 0 gpt. (53 in the bank)