CommandoBob
AbstractArt
Here is one case. I am Rome at 500 BC, Monarch, Huge.
MapStat shows me this:
So I go to the trade screen where I see this:
Build an embassy and investigate Moscow:
Sure looks like a worker! And Moscow does not have Worker Houses, so the guy was not just upgraded.
Well...maybe. Is there anything to prevent an Apprentice from moving to another city to be upgraded to a worker? Does it have to upgrade in the city that created it? It would be rather bizarre if the AI did that, but not too unexpected.
Go and check out the civilopedia:
Check the 1.7 biq:
Everything looks in order. That is, I don't see anything to prohibit the worker from showing up on the trade screen.
Except that in our game I could buy 2 Northeuropean workers from Austria-Hungary and in my game I could not buy 1 Northeuropean worker from Russia. In my game I did not have that option.
The save game is attached, at the start of the turn.
MapStat shows me this:
Spoiler :
So I go to the trade screen where I see this:
Spoiler :
Build an embassy and investigate Moscow:
Spoiler :
Sure looks like a worker! And Moscow does not have Worker Houses, so the guy was not just upgraded.
Well...maybe. Is there anything to prevent an Apprentice from moving to another city to be upgraded to a worker? Does it have to upgrade in the city that created it? It would be rather bizarre if the AI did that, but not too unexpected.
Go and check out the civilopedia:
Spoiler :
Check the 1.7 biq:
Spoiler :
Everything looks in order. That is, I don't see anything to prohibit the worker from showing up on the trade screen.
Except that in our game I could buy 2 Northeuropean workers from Austria-Hungary and in my game I could not buy 1 Northeuropean worker from Russia. In my game I did not have that option.
The save game is attached, at the start of the turn.