[0] Inherited turn...
Our capital looks gorgeous, with 85 GPP/turn. The other cities don't look bad as well...
The only thing I do is moving the archer in Tuscany to Straussburg, as that city is a almost MP unhappy, Tuscany won't have many problems making a defender for itself, now that it has the heroic epic.
[1] In the interturn, Straussinator is killed by a barb archer, coming from the city

It fought bravely and redlined the foe, which is slaughtered with ease by Tuskelicious.
Tuscany completes the HE and starts a longbow, to get some protection (we aren't going to defend ourselves with swords if Mansa attacks right???), our other Tuscany (the worker) finds YET ANOTHER Malinese city up in the north.
It's Cornelia which needs the most attention. The city is suffering from unhealthiness, and it's not prioritizing GPP at the moment, so I decide to cottage over the river farm.
Then I see that tile is needed to transport irrigation

two worker turns wasted... having so many idle workers and so much improved land somehow confused me

. What to build in Cornelia? Angkor Wat, or the Hindu Mandir? Both are useful for priests, I pick the wonder, it will take 18 turns to complete, if we can get it.
[2] Unit movement. Dr. Raider kills a warrior, and proceeds to join Tuskelicious, who's camping outside the barb city.
[3] I micro Straussburg to finish Nationalism on this turn. No big deal, however... Tuscany starts an university, Straussburg a missionary, due in 3.
I decide to charge with the wounded Tuskelicious (5.0/6), without waiting for the other sword, and win easily.
The swords are going south now.
[4] Nationalism discovered, I pick... printing press. Why? We've got a monopoly on nationalism and PAPER still! we could try and get democracy for free, maybe.
[5] I set Cornelia on stagnant, as it's quite pointless to make it grow more (there aren't any 3 food + hammer/commerce tiles!). 99 GPP at the moment! I'm tempted to trade 2 health resources with mansa, but I'd have to give him two luxuries, so I avoid that.
[6] Good or bad news?
Islam is founded in Mali. This means two things: first, it will be harder for us to make mansa Hindu, as he owns three Holy Cities now. Second, he's researching on a path that doesn't lead to liberalism.
I see we have quite some trades with him. Hmm, what's all this happiness we're sending him? There is a Dye-Silk trade, and a Sugar-4 GPT (???) one. It's just to improve relations? I cancel both deals, so maybe he'll have some happy problems. I leave the corn-rice trade, for relations and because we NEED health!
In the same turn Caesar has discovered Civil Service, and still lacks Theology.
[7] Mansa circumnavigates.
[8] I have to renew a deal for happiness with mansa, as cornelia is unhappy now

. We're down to 80% science and 0 cash.
[9] We're not at 0 cash anymore

Angkor Wat BIDL. Starting the Taj Mahal now, we still have the nationalism moopoly, but Mansa has marble.
This turn Mansa has also researched paper, printing press is two turns away, so I guess Liberalism is next.
[10] Last turn.
This is not good, JC is annoyed towards us now. I'm not sure what triggered this.
The first of three missionaries I built reaches a Malinese city, and spreads the faith. I dial up Mansa and convert him to hinduism paying Nationalism.
http://forums.civfanatics.com/uploads/82449/Hindu.JPG
... almost

but I was tempted to. I know that Nationalism is too important for us to give it away, and Mansa would convert back in little time. It could be a way to delay the AI, however, if we're going for a wonder. Oh, wait. Mansa is spiritual right?
Barbs pop up. One archer is quite near Cornelia

I didn't see it! I fear the next player will have to lower research to upgrade the warrior there, to clean up that scum. More barbs are approaching (one sword whacked-an-arch in the past turns), axes start to come up. I've partially moved one longbow, I'll leave the last movement point to the next player. Workers are moving near Cornelia, to chop woods and mine hills. Stop them manually, since the routes are set.
That wasn't a good turn IMO, I made some stupid moves like taking away happiness from Cornelia, and was very confused about the management. There was so little to build for the cities, and so little for the workers to improve! I started chopping random trees out of the city radii, and mining useless hills. I moved many workers with little logistic (most of them were in the south anyway), the defence net is non-existant, despite Venice, which is starting to build military, as it hasn't anything else to build (well, some happiness buildings, but it doesn't need it because it would starve for illnesses before it reaches the happy cap). The Taj Mahal is due in 20 or so turns, I'm quite confident that we can get it, but it's not sure. Let's hope mansa is going for liberalism!
I don't post an overview picture since nothing has changed. I'll post a picture of Cornelia instead:
Very unhealthy.
The last thing I want to say, according to the demographics we're still first in GNP by a good margin, and this is only going to get better with Printing Press.
Please comment about all; wish T-hawk a better turnset than mine!
EDIT: oh yes, I got a great scientist on my last turn.