RBD19 - The Return of Big Brother

IT- Turn off in-game music. Sorry guys, but after so many hours of gameplay, I can't take any more of it.

975BC (1) Shanghai Warrior => Archer. Settlers move toward spots. Warriors continue to explore. Trading around our WM allows us to continue to run science at a negative income. I will be trading WM every turn. Babylonian WM gives us a clear view of pretty much the whole continent.

IT- Russian archer destroys one of our warriors who is trying to pillage. Beijing Horseman => Settler.

950BC (2) MM slider to give us 24 extra gold as Philosophy is discovered this turn. Pillage one mine/road near Moscow.

IT- Warrior in Russia kills one attacking Warrior, upgrading to Veteran but then is killed by second attacker.

925BC (3) Philsophy => Literature, due in 12 turns at -4gpt. Chose Literature over Currency because the AI seems to value it more and it is cheaper. Nanking Archer => Settler. This war will be over soon. Tatung founded on Teal dot. I offer Philosophy to our little brother and he so graciously offers his WM (he has no money). Our poor little brother is so darn cute. The remainder of the continent is revealed. Persia will have Incense and Furs when all is said and done, and still has a lot of land that they can claim. With all this new map information, I trade our WM again, netting a decent amount of cash. We now have 69 gold in the bank, which will be plenty to research Literature at the current deficit.

900BC (4) A Russian spearmen has been playing hide and seek around Nanking, daring me to attack it, while it hid on the mountains and forest. It finally comes out into the open, on our fur tile. Our horseman and archer combine to take him out and both live. Macao founded on Green dot, claiming the Dyes. Russia still will not acknowledge our emissary.

IT- Japanese start the Oracle.

875BC (5) I finally talk to Cathy and in return for peace, I demand Minsk and Tblisi....and she agrees! Thanks Cathy.

850BC (6) Beijing Settler => Spearmen. Forbidden Palace is now available. Shanghai Barracks => Spearman. This can be a military factory for us for the near future. Tsintao Settler => Temple. Tientsin Worker => Temple. Paris builds Pyramids and Persepolis cascades to Oracle.

825BC (7) Canton Warrior => Granary (can be vetoed). Iron is hooked up. Our little brother blocks our road, so our worker cannot continue to bring irrigation down to Tientsin. How cute.

800BC (8) Xinjian Granary => Worker. We are now number 1 in the World Ranking with a score of 346. Our little brother is second with 344. Isn't that special? We are pulling away in power. Persia now has Currency at a Monopoly.

775BC (9) Beijing Spearman => Courthouse (as a prebuild for a Library (or the great library if the next player feels Saucy)). Nanking Settler => Temple.

750BC (10) Shanghai Spearman => Spearman. Anyang founded on Red Dot. Starts work on temple to bring BG into range. For X-Man's birthday, I give him a gift of 10 gold. Don't spend it all in the same place X-Man!

Conclusion- Persia, France, Germany, and we are the tech leaders, with Persia slightly ahead by Currency. We will have Literature in 4 turns. I suggest getting libraries all around as soon as possible (cities currently building temples could be switched to libraries), since we might just be doing our own research for much of the game. I have left two settlers heading north. The topmost is intended for orange dot, while the lower settler (right next to Beijing) can be placed wherever the next player wants. I would probably recommend dark blue, with two more settlers filling in purple and the other orange (next to black) dot. After that, we will have filled in all the potential city sites, only losing pink dot to the babylonians, although Uruk is far away from their core and could be taken whenever we wanted (if the variant rules allowed it). Once we have temples (or libraries) built to fill out our borders we can then continue to build up our military and infrastructure. Good luck to Voodoocat.

PS- I changed Chengdu from a Granary to a Temple on my last turn because I don't want any other cities encroaching upon its area and it desperately needs the BG nearby. Oh, and I left it up to Voodoocat to decide what to do with the two captured Russian cities. Tblisi will be difficult to defend since it is so far away. I would probably recommend disbanding it. Minsk is fairly close to the top of our land however, and should probably be kept. Both cities are size 1 with only Chinese citizens in them (not sure how this happened) and no previous culture, so they are not going to be flipping any time soon. Russia is seriously screwed right now.

RBD19-750BC
 
Preturn: I think keeping the cities got in the trade are fine for now. May be hard to defend but we can make a decision later. Could always give as a gift to little bro for his birthday.

730BC (01) Send settler to dark blue.
710BC (02) Babylon settles uruk near tatung.
690BC (03) Settle Shantung on orange. MM to get 24 g with Lit in 1.
IT: Lil' X wants to trade TM's with us. Sure thing little bro. Egyptians get Lit a year before we do.
670BC (04) Offer X Lit and he gives us 70g and his WM. Start Max research on Republic cause we will have libraries online soon.
IT: our cities previously Russian build warriors. Set to build spears.
650BC (05)
Xinjian continues to make workers
630BC (06) - I :whipped: 1 in Chengdu for a temple that was due in 20. It's close to borders so we need the culture.
610BC (07) - Finish road from Tientsin to Tatung. Should have irrigation there soon. France got Lit. We couldn't afford to trade her for currency. It was a pretty small window.
Finish library in Beijing and Republic goes from 26 turns to 22 turns.
590BC (08) - Irrigation reaches Tatung and the people celebrate
570BC (09) - Shave another turn off of Republic. France, Persia and Egypt are in the Middle Ages
550BC (10) - Settle Chinan. Little Xerves is growing up. :bday: I give him 20 g and our WM for his birthday.

The 3 remain ahead by currency and construction. I dunno if the Republic gambit will work. I've shaved 5 turns off the research. We should have libraries soon which will shave off more. We should be able to trade to get us into Mid Age. And we'll have republic ta boot.

http://www.civfanatics.net/uploads3/RBD19BBC.zip
 
Both cities are size 1 with only Chinese citizens in them (not sure how this happened) . . . .

I think that when you acquire cities during peace negotiations, their populations convert to your own. Hope this helps. You guys seem to be off to a nice start here. Keep up the good work! :goodjob:
 
Thanks for the heads up ("got it"). We are still #1 with Little Brother #2 on the histograph - exactly the way we want it! Here's a current map of our territory:

RBD19_550BC.jpg
 
Dirt colored dot?!? :lol: I don't think I've ever seen a need for one of those. Ambitious dotmap indeed. :D

Of course, I have made some big dotmaps, too, but I always just reuse one or two colors for all the sad sites we won't reach for 4000 years. :)

Dirt colored dot?? :rotfl:


Oh, and :bday: naMxXxMan :bday:


:lol:


- Sirian
 
Dirt-colored dot is indeed priceless. :) At the time I was thinking, "MS Paint has a lot of colors, why not use as many of them as possible?" :lol:

The dotmap was indeed ambitious but with Russia pretty crippled by war (one they provoked, no less) we stand to get almost every location on that map, and possibly even a little bit more. My suitemates are throwing a big drinking party here at the moment, and I don't drink - but I won't be able to get to sleep either for the next few hours. Might as well play through my turn now before I start pulling some of the late-night sleep-deprived weediness. :smoke:
 
(0) 550BC I need to veto a couple of things I don't like. First of all, there's still more land for us to grab out there, so we need a city producing settlers. As the only city with a granary, Beijing is nominated for the task (switched to settler). Shangahi will get a fish when its cultural borders expand; it needs a temple more than a library so it can begin growing again. Canton library is good, so long as it goes to military next to start defending our territory. Xinjian to courthouse; this will be our FP city and so it needs to get started NOW rather than in a few dozen turns. I would rush it if I could, too bad we're still in despotism. Chengdu is too corrupt under the current government to build a granary, it will just pump workers instead. Hangchow is so corrupted that a library does us no good; it needs a courthouse first which will increase production and commerce by about 50% (like a library and factory combined). Too many of our workers are out on the periphery of our civ; we need some more improving tiles in the center of our land. Actually, we need more workers period, but that's another story. :) Nothing much diplomatically, Cathy won't give us Construction even for 3 other techs. What, did we do something to you? Oh wait, yeah we did. :D

(3) 490BC Kaifeng founded in a slightly overlapping position, but one that reclaims some lost tiles and some coastal ones. It should make a nice fishing village in the future.

(4) 470BC Canton finishes library, starts barracks to pump military, which is sadly needed almost everywhere. A lot of library/temple builds will be finishing soon and should think about producing units.

(5) 450BC Russia settles right where I was planning to head our next settler unit. Oh well (shrug). We'll have to get our last city sites in the rugged northwest part of the continent.

(6) 430BC Nanking builds its library, starts a much-needed spear. Hangchow finishes its courthouse, starts a temple to get some culture up there.

(9) 370BC Egypt completes Colossus, massive cascade in effect. Beijing produces last settler/spear grouping, which load onto a galley for the trip north. Ningpo founded, not quite in the location I wanted, but gaining us a little bit more land. We had two borders expand this turn, filling in large unoccupied holes in order borders. Went from #3 in land to #1 by a large majority (over 30 tiles added just from 2 border expansions!)

(10) 350BC Little Brother discovered The Republic this turn. While we are glad that he learned the secrets of this new government, we wish that he had waited four turns to do it so we could have reaped the benefits first! Other than that, a quiet last turn. X-Man gets a free copy of our world map and 7 shiny gold pieces for his birthday this turn (since we are rather strapped for cash).

The next player will see us discover The Republic and spend much of their turn in anarchy. There is a worker in the south building a road to Persia who is almost done; we should trade away our excess incense to Little Brother, and if he won't give us anything good for it, then simply GIVE him the luxury. We also should sign a permanent ROP with him sometime soon, just because we love him that much. :love: Xinjian is about halfway done its courthouse (very much a possible whip) and then should start in on the Forbidden Palace. I had a lot of our corrupt cities producing workers this turn (we needed them and still do); as always, feel free to veto where appropriate. Placement of our last city with the settler on a galley is up to T-Hawk. This has been a very pleasant building game so far, and along with Persia we are still dominating the histograph. That's what we want to see! :D

RBD19 350BC

EDIT: From the original dotmap, we got everything except the light green dot that Babylon grabbed from us and the infamous "dirt-colored" dot which Russia settled on my turn. We picked up another spot in the northwest though and we have another settler there en route as we speak.

If another civ comes after us, we can pick off a city or two of theirs (NOT their whole civ though; that would be against the idea of the game. Just snip off an outlying colony so they get the idea.) If other civs leave us alone though, we leave them alone. Unless, of course, they mess with Little Brother. :die:
 
Oh, I never mind playing through the anarchy on the way to Republic. :D

BTW, I settled on the dot that I called dirt-colored; it's Chengdu. I guess Russia took what I was thinking of as brown dot (it's the one overlapping with black dot?)

Maybe now I'm just seeing spots... :crazyeye:

Anyways, got it, should get to play tomorrow.

Heh, glad to see the Persian Road project that I started is coming to completion - and I get to be the first one to play with it :D I think we should, if possible, keep a couple of horsemen along the road to defend it if necessary until we have a secure sea trading route (which can't get broken.)
 
Inherited turn:

I definitely agree with Xinjian as the FP location. Also, I don't think it will pay to whip the courthouse; the city will take too long to make up the growth since it's only got 2-food tiles, and the happiness hit will also prove problematic. Cash rushing the courthouse will be worthwhile, though. I think the city could've built the FP just as fast straight-up without a courthouse (it can't swap now since it got some forest shields), since getting into Republic should get Xinjian decently under 50% waste. Xinjian will also get another bonus grassland online in 3 turns when Canton expands and fills in the borders.

100% science will get us Republic a turn sooner; let's do it! :)

Beijing changed to worker; it is one of our few high-food cities, and it'll earn back the food during our anarchy. Nanking changed to worker; it's right at size 6 which is the best size to build workers. Canton will build a worker after this spearman.

Sulla left me Anyang about to riot. Fixed; it'll have to run a tax collector.

Tatung, Tientsin, and Hangchow are building temples just for the border expansion. Why not make them libraries instead. Only 20 more shields, and we get better culture (our national culture isn't great) and some helpful beakers.

I talked about defending the Persian road, but I didn't realize that Persia and us had cities built right up to each other. Never mind. :)

=====

330 BC: Bismarck has gotten Republic (and Monarchy, which he probably researched and traded.) We could research Republic in one turn now, but I'll buy it to make sure we get our chance to trade it around. Xerxes will teach us the Republic for our map and 80 gold - sure, bro! :love:

Joan will offer less than her 44 gold for Republic - so she'll have it very soon; buying it now was the right move. We trade it around to accumulate Monarchy, Currency, Construction, and about as much cash as we paid. Then we gift Currency to Catherine to advance her an age (hey, nothing says we can't be nice to Little Brother's crazy great-aunt), so we can trade the two government techs to her for Monotheism. Little Brother and Bismarck have Feudalism, which we can't afford.

4 turns of anarchy; that's fine with me.

=====

250 BC: We're a Republic. We need 10% luxuries, mostly to keep Xinjian producing at full tilt. We can't afford Xinjian's courthouse this turn, but we can next.

Lots of aqueducts are ordered.

Beijing can produce workers every two turns in steady-state; I'll let it do that for a little while.

230 BC: Xinjian's courthouse rushed for 104 gold. Forbidden Palace started, due in 30 turns.

Our road to Persia is complete. I ask Little Brother what he would like for Feudalism: Incense, Dyes, 29 gold/turn. Sure, bro, whatever you want!

210 BC: Doh, Russia founded a city where I was going to put our sailing settler. So I unload him in a different place. It and a different Russian city have an iron tile in cultural-dispute territory; I don't expect to win this clash but it'll divert some Russian resources.

And the minute I did that all the settler pairs that were roaming through our territory turned around and went home. :)

=====

Nothing else happened. THIS is the sort of game I wanted when I signed up for the Naked Vikings. :aargh: :) Xerxes gets a nice big $20 check for his birthday!

I build a good 10 workers or so, but we still want more with all that jungle.

What we need now is IRRIGATION. Lots of it. Every remaining grassland square in our core should get irrigated. Getting that population up is what will pull our economy out of neutral gear (we're only making 34/turn).

The workers on the other side of the mountain from Nanking are there to bring irrigation over to Anyang and Chengdu - they'll need it.

http://www.civfanatics.net/uploads3/rbd19-150bc.zip
 
Yes, I know that this game is turning out is turning out to be what we wanted for RBE6. I didn't expect us to start out crammed in a sardine can with India, having to fight for every inch of territory; what happened to all of the open land in that game? Do you realize that the map setting for the Naked Vikings was PANGEA? Map generator -> :smoke: [pimp] It was 80% water, true, but we still shouldn't have ended up with a freaking archipelago map!

This map is nice and friendly because I edited it to be that way; cut out all of the offshore islands to get a true pangea and axed some ridiculous starting positions (Japan and Egypt would have started three tiles apart with an enormous open space south of France in the original configuration). Oh yes, and I moved our starting position too; we would have started out about 6 tiles due east about where Uruk is on the map. Russia's start had to be fixed up also; Cathy was supposed to start in an extremely low-food mountainous region in the northwest. The more I play this game, the more I distrust the map generator; the only way to get an even, balanced result is to customize the map yourself. :rolleyes:

T-Hawk, I can't seem to download the save file and I couldn't find it in the uploads folder. Could you post it again so that Sirp can download it? :)

T-Hawk
Sirp <<< UP NOW
Speaker <<< on deck
voodoocat
Sullla
 
(IT): Ok with all these GPT payments, I figure we're not going to be able to do any meaningful research off our own bat for a while, so I set us to no science with a scientist, researching Chivalry.

It'd be real nice if we could get these wines up near Paoting.

(1) 130BC: Beijing builds a worker. Set to build a marketplace. Tientsin is switched from a library to an aqueduct. Hangchow is switched from a library to a marketplace, since I think that'll be more beneficial in the near future; it'll give us less culture, but we'll live with that.

(2) 110BC: Ok so our little brother has engineering. I think we'll wait until either other people have more cash to pay for it, or they research it so we can get it from XMan nice and cheap.

(3) 90BC: blah.

(4) 70BC: Tsingtao needs an entertainer. Its temple will come soon.

(5) 50BC: blah

(6) 30BC: Hangchow completes its marketplace. Now it starts building a library.

(7) 10BC: hmm...little XBro has been marching a whole lot of his cute little immortals somewhere. It's all very cute, but now they've entered our borders and are coming towards Chengdu.

(8) 10AD: The Babylonians build the Great Library, and the cascade takes out the Great Lighthouse, in Germany.

XMan starts marching immortals into our territory in full force now. It's nice of him to want to come to visit, but I can't help feeling a bit uncomfortable about all these guys with huge swords.

(9) 30AD: Whew, XMan's immortals turn in the other direction from Chengdu. Looks like they're marching north, I suspect XMan might have had a disagreement with his crazy aunt Cathy, and is going up there so settle a score. We'd better be ready for the outbreak of war with Russia then.

(10) 50AD: ok Beijing has got its marketplace, so I set it to building a horseman.

I give XMan 67 gold pieces for his birthday.

The tech pace has slowed, with me doing nothing to speed it up. I'm pretty happy with the world tech pace going slowly: it gives us some time to develop a powerful infrastructure and pay off our debts before returning to full-fledged research. Our income has increased substantially: we now have a 69gpt surplus, and that's with the 29 gpt payments to Persia still ongoing, and me having to increase the luxury rates by 10%. Once we have marketplaces in major cities, and if we can trade for another source of luxuries, we should be able to nix the luxuries slider completely.

the Forbidden Palace is due in just 11 turns. Once we get that, our economy will be powerful.

Good Luck!

-Sirp.

The Game
 
Hey... you're in AD times now. Don't you think X-bro is tired of always getting socks on his birthday? (petty cash, WM) Isn't it time to get him something special? Like... throw a surprise party with some more serious gifts for once. Maybe half a dozen workers or something? :lol: After all, he did cut you a nice deal for Feudalism!


- Sirian
 
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