IT- Turn off in-game music. Sorry guys, but after so many hours of gameplay, I can't take any more of it.
975BC (1) Shanghai Warrior => Archer. Settlers move toward spots. Warriors continue to explore. Trading around our WM allows us to continue to run science at a negative income. I will be trading WM every turn. Babylonian WM gives us a clear view of pretty much the whole continent.
IT- Russian archer destroys one of our warriors who is trying to pillage. Beijing Horseman => Settler.
950BC (2) MM slider to give us 24 extra gold as Philosophy is discovered this turn. Pillage one mine/road near Moscow.
IT- Warrior in Russia kills one attacking Warrior, upgrading to Veteran but then is killed by second attacker.
925BC (3) Philsophy => Literature, due in 12 turns at -4gpt. Chose Literature over Currency because the AI seems to value it more and it is cheaper. Nanking Archer => Settler. This war will be over soon. Tatung founded on Teal dot. I offer Philosophy to our little brother and he so graciously offers his WM (he has no money). Our poor little brother is so darn cute. The remainder of the continent is revealed. Persia will have Incense and Furs when all is said and done, and still has a lot of land that they can claim. With all this new map information, I trade our WM again, netting a decent amount of cash. We now have 69 gold in the bank, which will be plenty to research Literature at the current deficit.
900BC (4) A Russian spearmen has been playing hide and seek around Nanking, daring me to attack it, while it hid on the mountains and forest. It finally comes out into the open, on our fur tile. Our horseman and archer combine to take him out and both live. Macao founded on Green dot, claiming the Dyes. Russia still will not acknowledge our emissary.
IT- Japanese start the Oracle.
875BC (5) I finally talk to Cathy and in return for peace, I demand Minsk and Tblisi....and she agrees! Thanks Cathy.
850BC (6) Beijing Settler => Spearmen. Forbidden Palace is now available. Shanghai Barracks => Spearman. This can be a military factory for us for the near future. Tsintao Settler => Temple. Tientsin Worker => Temple. Paris builds Pyramids and Persepolis cascades to Oracle.
825BC (7) Canton Warrior => Granary (can be vetoed). Iron is hooked up. Our little brother blocks our road, so our worker cannot continue to bring irrigation down to Tientsin. How cute.
800BC (8) Xinjian Granary => Worker. We are now number 1 in the World Ranking with a score of 346. Our little brother is second with 344. Isn't that special? We are pulling away in power. Persia now has Currency at a Monopoly.
775BC (9) Beijing Spearman => Courthouse (as a prebuild for a Library (or the great library if the next player feels Saucy)). Nanking Settler => Temple.
750BC (10) Shanghai Spearman => Spearman. Anyang founded on Red Dot. Starts work on temple to bring BG into range. For X-Man's birthday, I give him a gift of 10 gold. Don't spend it all in the same place X-Man!
Conclusion- Persia, France, Germany, and we are the tech leaders, with Persia slightly ahead by Currency. We will have Literature in 4 turns. I suggest getting libraries all around as soon as possible (cities currently building temples could be switched to libraries), since we might just be doing our own research for much of the game. I have left two settlers heading north. The topmost is intended for orange dot, while the lower settler (right next to Beijing) can be placed wherever the next player wants. I would probably recommend dark blue, with two more settlers filling in purple and the other orange (next to black) dot. After that, we will have filled in all the potential city sites, only losing pink dot to the babylonians, although Uruk is far away from their core and could be taken whenever we wanted (if the variant rules allowed it). Once we have temples (or libraries) built to fill out our borders we can then continue to build up our military and infrastructure. Good luck to Voodoocat.
PS- I changed Chengdu from a Granary to a Temple on my last turn because I don't want any other cities encroaching upon its area and it desperately needs the BG nearby. Oh, and I left it up to Voodoocat to decide what to do with the two captured Russian cities. Tblisi will be difficult to defend since it is so far away. I would probably recommend disbanding it. Minsk is fairly close to the top of our land however, and should probably be kept. Both cities are size 1 with only Chinese citizens in them (not sure how this happened) and no previous culture, so they are not going to be flipping any time soon. Russia is seriously screwed right now.
RBD19-750BC
975BC (1) Shanghai Warrior => Archer. Settlers move toward spots. Warriors continue to explore. Trading around our WM allows us to continue to run science at a negative income. I will be trading WM every turn. Babylonian WM gives us a clear view of pretty much the whole continent.
IT- Russian archer destroys one of our warriors who is trying to pillage. Beijing Horseman => Settler.
950BC (2) MM slider to give us 24 extra gold as Philosophy is discovered this turn. Pillage one mine/road near Moscow.
IT- Warrior in Russia kills one attacking Warrior, upgrading to Veteran but then is killed by second attacker.
925BC (3) Philsophy => Literature, due in 12 turns at -4gpt. Chose Literature over Currency because the AI seems to value it more and it is cheaper. Nanking Archer => Settler. This war will be over soon. Tatung founded on Teal dot. I offer Philosophy to our little brother and he so graciously offers his WM (he has no money). Our poor little brother is so darn cute. The remainder of the continent is revealed. Persia will have Incense and Furs when all is said and done, and still has a lot of land that they can claim. With all this new map information, I trade our WM again, netting a decent amount of cash. We now have 69 gold in the bank, which will be plenty to research Literature at the current deficit.
900BC (4) A Russian spearmen has been playing hide and seek around Nanking, daring me to attack it, while it hid on the mountains and forest. It finally comes out into the open, on our fur tile. Our horseman and archer combine to take him out and both live. Macao founded on Green dot, claiming the Dyes. Russia still will not acknowledge our emissary.
IT- Japanese start the Oracle.
875BC (5) I finally talk to Cathy and in return for peace, I demand Minsk and Tblisi....and she agrees! Thanks Cathy.
850BC (6) Beijing Settler => Spearmen. Forbidden Palace is now available. Shanghai Barracks => Spearman. This can be a military factory for us for the near future. Tsintao Settler => Temple. Tientsin Worker => Temple. Paris builds Pyramids and Persepolis cascades to Oracle.
825BC (7) Canton Warrior => Granary (can be vetoed). Iron is hooked up. Our little brother blocks our road, so our worker cannot continue to bring irrigation down to Tientsin. How cute.
800BC (8) Xinjian Granary => Worker. We are now number 1 in the World Ranking with a score of 346. Our little brother is second with 344. Isn't that special? We are pulling away in power. Persia now has Currency at a Monopoly.
775BC (9) Beijing Spearman => Courthouse (as a prebuild for a Library (or the great library if the next player feels Saucy)). Nanking Settler => Temple.
750BC (10) Shanghai Spearman => Spearman. Anyang founded on Red Dot. Starts work on temple to bring BG into range. For X-Man's birthday, I give him a gift of 10 gold. Don't spend it all in the same place X-Man!
Conclusion- Persia, France, Germany, and we are the tech leaders, with Persia slightly ahead by Currency. We will have Literature in 4 turns. I suggest getting libraries all around as soon as possible (cities currently building temples could be switched to libraries), since we might just be doing our own research for much of the game. I have left two settlers heading north. The topmost is intended for orange dot, while the lower settler (right next to Beijing) can be placed wherever the next player wants. I would probably recommend dark blue, with two more settlers filling in purple and the other orange (next to black) dot. After that, we will have filled in all the potential city sites, only losing pink dot to the babylonians, although Uruk is far away from their core and could be taken whenever we wanted (if the variant rules allowed it). Once we have temples (or libraries) built to fill out our borders we can then continue to build up our military and infrastructure. Good luck to Voodoocat.
PS- I changed Chengdu from a Granary to a Temple on my last turn because I don't want any other cities encroaching upon its area and it desperately needs the BG nearby. Oh, and I left it up to Voodoocat to decide what to do with the two captured Russian cities. Tblisi will be difficult to defend since it is so far away. I would probably recommend disbanding it. Minsk is fairly close to the top of our land however, and should probably be kept. Both cities are size 1 with only Chinese citizens in them (not sure how this happened) and no previous culture, so they are not going to be flipping any time soon. Russia is seriously screwed right now.
RBD19-750BC