So tomorrow is turn 2 (3960 BC). We need to decide on what to tech (Ag/Hunting are the 2 big choices) and I think we're all agreed on worker first
Agriculture:
I'd normally favor Agriculture, so the capital grows fast after the Worker improves it. It is tempting to improve the irrigated Corn from 3F to 6F. The capital will grow very fast with +6F.
Hunting:
However, Hunting can be used to improve both the Fur and Deer. Please turn on the Yield Display so its easy to see the unimproved yield of the Plain Hills Deer. Improving it will add +2F, but will the net Food be +3F or +4F?
Will the improved Deer be enough for initial growth?
Citizen assignment:
Working the improved Fur first will boost Commerce by +5C, but growth will be very slow if its worked at 1P with its 1F reducing growth to a +1F crawl. Perhaps the Fur should be worked at 2P.
Working the unimproved Corn at +3F (when it becomes available) does provide moderate growth while the Fur is being improved.
Bronze Working:
Maybe Bronze Working for an early Axe rush? The capital is surrounded by prenatal Axemen. The Forest on Fur can also be cleared for +1C and a few Hammers. A pre-Mathematics Forest Chop is 20H and an Axeman is 35H. After clearing a Forest on a Hill, build a Mine to help build Axeman ...
Victory Condition:
Before going too far ... has a Victory Condition been decided yet? An Axe rush may or may not make a good start for a Cultural Victory for example. Taking two capital cities would make a nice start Cultural start though, assuming its done early enough.
Map:
Which Map and parameters were used to generate this game?
Conclusion:
Assuming that few like my Bronze Working suggestion:
It's a close call, but I favor Agriculture to improve the irrigated Corn. Hunting should be researched after that.
Sun Tzu Wu